![]() Wolf Folk «Howler»![]() Role: Unknown Base Stock: Timber Wolf MCC Stat Block: Howler 'Wolf Folk' (1d4-2 (0)): Init +5; atk 2 x claws melee +4 (1d6+2) and bite melee +4 (1d8+2); AC 16; HD 5D7 hp 20; MV 90' ; 1d20; SV Fort +2, Ref +2, Will +0 Mutations: Body structure change (allergy to silver), directional sense, heightened senses (hearing, smell, and vision), regeneration, shapechange (into a Pure Strain Human), speed increase Number Appearing: 1d4-2 Morale: 7 Hit Dice: HD 5D7 Armor: 6 (AC 16) Size: Medium 2 Meters Tall Movement: MV 90'
Attack: 2 x Claws melee +4 (1d6+2)
Frequency: Very Rare Organization: Mated Pairs Activity Cycle: Night Diet: Mammalian Flesh Habitat: Plains, Grasslands, and low hill country Tech Level: 2 - 6 Artifacts: Possessions Description (Initial Observations): These bipedal, human- oid wolves are one of the more deadly species on the Gamma World. Luckily, they arent encountered often, for these clever and malicious creatures enjoy tricking parties of adventurers. They will meet adventurers in their Pure Strain Human form and try to join the adventurers. If they gain the partys trust, they will carefully work their way into positions in which they can success- fully slay as many Pure Strain Humans as possible, as they consider the meat a delicacy.For some unknown reason, howlers are highly allergic to silver metal. If they are merely touched by silver, it will cause 1 point of damage per action turn to them. A weapon made of silver will do double normal damage if it hits a howler. Any damage caused by silver or silver weapons cannot be regenerated or healed by these creatures. Howlers are actually able to smell silver.Both howlers and dracs (q.v.) are believed to have been purposefully bred by unknown agencies or beings for unknown reasons. Howlers resemble the Ancients concept of werewolves in many ways.Howlers will usually possess several items of Tech Level II. They will only associate with other mutant animals, and are quite rare at present. Reactions: No known interactions Behavior: Behavior modeling incomplete Behavior: Behavior not recorded Society: Anthropological studies incomplete |