Bee Folk «Bumbles»

Reported By: John M. Maxstadt in Dragon Magazine 108

Role: Race & Mount
Base Stock: Bumblebee

MCC Stat Block: Bumbles 'Bee Folk' (1d6 (3)): Init +3; atk sting melee -1 (1d8-3); AC 16; HD 6D7 hp 24 each; MV 8' or Fly 23' ; 1d20; SV Fort +0, Ref +0, Will -1
Mutations: Displacement, energy absorption, energy negation (D), insanity (D, variant), new body parts (vocal articu- lators), taller, and ultravision

Number Appearing: 1d6
Morale: 6
Hit Dice: HD 6D7
Armor: 6 (AC 16)
Size: Medium 2.5 m long

Movement: MV 8' or Fly 23'

Attack: Sting melee -1 (1d8-3)

MS: 7   PS: 3
IN: 1   DX: 10
CH: 2   CN: 9

Frequency: Common
Organization: Hive
Activity Cycle: Day
Diet: Pollen and nectar from giant flowers
Habitat: Open, temperate, sunny areas (meadows)
Tech Level: 0 - 0
Artifacts: Unknown

Description (Initial Observations): These giant, mutated bees are only found near gigantic, non-carnivorous flowers (they can generally tell dangerous flowers from safe ones). Dimly intelligent and not unfriendly toward humans and humanoids, they speak human languages in a low, mum- bling drone. They are generally peaceable, but rarely (10% of random encounters, or for a specific reason determined by GM) one may become upset for no apparent reason and angrily buzz around or even sting (25% chance if enraged) harmless passers-by. Of course, bumbles also attack creatures that attack them or try to rob their underground nests. They can be recruited or hired with offers of food.Some are occasionally trained as mounts, but their displacement and energy nega- tion mutations discourage this practice.

Reactions: No known interactions

Behavior: Behavior modeling incomplete

Behavior: Behavior not recorded

Society: Anthropological studies incomplete

Additional Creatures

0th Edition - Metamorphosis Alpha

1st Edition

2nd Edition

3rd Edition

4th Edition

5th Edition

6th Edition

6th Edition - Beyond the Horizon

6th Edition - Machines & Mutants

Badder to the Bone

Badder to the Bone II

Dragon 98 - Ares Section June 1985 - GW2

Dragon Magainze 085

Dragon Magainze 130

Dragon Magazine 075

Dragon Magazine 098

Dragon Magazine 104

Dragon Magazine 108

Dragon Magazine 113

Dragon Magazine 126

Dragon Magazine 130

Famine at Fargo 7th Edition

GW01 - The Legion of Gold

GW02 - Famine in Far-Go

GW03 - The Cleansing War of Garik Blackhand

GW04 - The Mind Masters


GW05 - Rapture of the Deep

GW06 Module

GW06 Module, MM2

GW07 Module

GW08 Module

GW09 Module

GW10 Module



Master's of the Earth Campaign: MA-1 The Trials

Master's of the Earth Campaign: MA-4 To the Rescue

Master's of the Earth Campaign: MA-5 The Savage Beast

Master's of the Earth Campaign: MA-6 City of the Ancients

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Ted Tschopp

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White Wolf: Midnight in the Mystery Garden


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