Reported By: James M. Ward and Gary Jaquet
in 1st Edition
Role: Monster - Boss
Base Stock: Bettle
MCC Stat Block: Zarn 'Borer Beetles' (1d6 (3)): Init +3; atk spit +2 (1d3, 20') and bite melee -1 (1d3-3); AC 13; HD 5D7 hp 20 each; MV Fly 40' ; 1d20; SV Fort -2, Ref +0, Will -3
Mutations: (P) Paralytic Poison I16(M) Teleportation
Number Appearing: 1d6
Morale: 13
Hit Dice: HD 5D7
Armor: 3 (AC 13)
Size: Tiny .3 Meters
Movement: MV Fly 40'
Attack: Spit +2 (1d3, 20')
Bite melee -1 (1d3-3)
MS: 2
PS: 2
IN: 2
DX: 11
CH: 2
CN: 5
Frequency: Uncomon
Organization: Swarm
Activity Cycle: Day
Diet: Carnivore
Habitat: Any
Tech Level: 0
- 0
Artifacts: None
Description (Initial Observations): The zarn or "boring beetle" is an insect about 10 centimeters in length with an orange carapace, black limbs and underside.
Reactions: No known interactions
Behavior: They will attack anything regarless of size, spitting an Intensity 16 paralytic contact poison up to 6 meters. Victims must make poison check for each successful attack until it is washed off. Zarns can teleport 60 meters once per round of combat and usually do so immediately after each attack. One a victim is paralyzed a Zarn will bore (2d6 damage) into their skulls and lay 1d10+4 eggs. Eggs will hatch in 48 hours unless surgically removed. Newly hatched Zarns immediately eat the remains of their eggs and all surrounding tissue. Zarn Poison remains effective for 1d6 hours.
Behavior: Behavior not recorded
Society: Zarn are found thoughtout Gamma Terra and are considered dangerous vermin to be wiped out. They're most common in wilderness areas, but they've been known to infest more civilized parts before their presence is discovered.
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