MingosReported By: unknown contributor in GW05 - Rapture of the Deep
Role: Monster Base Stock: Flamingo
MCC Stat Block: Mingos (1d20 (10)): Init +4; atk beak melee +3 (1d12+1); AC 18; HD 5D7 hp 20 each; MV 19' or Swim 19' ; 1d20; SV Fort +0, Ref +1, Will +0 Mutations: Gills, Sonar
Number Appearing: 1d20 Morale: 1d6+2 Hit Dice: HD 5D7 Armor: 8 (AC 18) Size: Small 1 Meter tall
Movement: MV 19' or Swim 19'
Attack: Beak melee +3 (1d12+1)
Frequency: Uncommon Organization: Flocks Activity Cycle: Day Diet: Omnivore Habitat: Coastal regions of the ocean out Tech Level: 0 - 0 Artifacts: Unknown
Description (Initial Observations): Mingos are birdlike creatures descended from Flamingos. They are now more at home in the water than they are on land. Mingos travel in groups to hunt down their meals, often looking like a large school of long legged fish when encountered underwater. They still retain the ability to hunt while standing along shores, but find prey easier to catch in the open sea. They no longer have the capability to fly because of their water adaptations. They have been known to attack humans/humanoids when hungry.
Reactions: No known interactions
Behavior: Behavior modeling incomplete
Behavior: Behavior not recorded
Society: Anthropological studies incomplete