Mingos


                                   

Corrupted image file detected.

Reported By: Les Braun in GW05 - Rapture of the Deep

Role: Monster
Base Stock: Flamingo

MCC Stat Block: Mingos (1d20 (10)): Init +4; atk beak melee +3 (1d12+1); AC 18; HD 5D7 hp 20 each; MV 19' or Swim 19' ; 1d20; SV Fort +0, Ref +1, Will +0
Mutations: Gills, Sonar

Number Appearing: 1d20
Morale: 1d6+2
Hit Dice: HD 5D7
Armor: 8 (AC 18)
Size: Small 1 Meter tall

Movement: MV 19' or Swim 19'

Attack: Beak melee +3 (1d12+1)

MS: 11   PS: 13
IN: 9   DX: 15
CH: 6   CN: 10

Frequency: Uncommon
Organization: Flocks
Activity Cycle: Day
Diet: Omnivore
Habitat: Coastal regions of the ocean out
Tech Level: 0 - 0
Artifacts: Unknown

Description (Initial Observations): Mingos are birdlike creatures descended from Flamingos. They are now more at home in the water than they are on land. Mingos travel in groups to hunt down their meals, often looking like a large school of long legged fish when encountered underwater. They still retain the ability to hunt while standing along shores, but find prey easier to catch in the open sea. They no longer have the capability to fly because of their water adaptations. They have been known to attack humans/humanoids when hungry.

Reactions: No known interactions

Behavior: Behavior modeling incomplete

Behavior: Behavior not recorded

Society: Anthropological studies incomplete



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