![]() Brown Runners «Rakkons»![]() Role: Pets and Rides and Monsters Base Stock: Raccoon MCC Stat Block: Rakkons 'Brown Runners' (1d4 (2)): Init +10; atk bite melee +11 (1d6+6) and 2 x claws melee +11 (1d4+6); AC 14; HD 28D7 hp 112 each; MV 30' ; 1d20+1d20; SV Fort +1, Ref +0, Will -1 Mutations: Empathy, heightened vision, and photosynthetic skin (improved) Number Appearing: 1d4 Morale: 1d8 Hit Dice: HD 28D7 Armor: 4 (AC 14) Size: Normal 1.5 Meters at shoulder Movement: MV 30'
Attack: bite melee +11 (1d6+6)
Frequency: Unknown Organization: Mother and Children Activity Cycle: Nocturnal Diet: Fruits, Nuts, Grasses, and Large Insects Habitat: Temperate Forests and Grasslands Tech Level: 0 - 1 Artifacts: Unknown Description (Initial Observations): The bandit-masked rakkons may be found in the mountainous regions of North America. They resemble bears, though they are not aggressive and do not eat meat. It is rumored that some humanoid tribes use them as steeds. Rakkons stand 1.5 m at the shoulder, but may stand up on their rear legs to a height of 3.5m. They have short, bushy tails and are silvery-gray in color.The fur of the rakkon is actually photo- synthetic, manufacturing nutrients as per the regular mutation. However, the furs thickness serves as protection, so that the rakkon does not suffer extra damage if attacked by cold-using weapons or muta- tions. Rakkons remain continuously active throughout the day and night, and do not appear to need sleep, though they have to rest from great exertion like any other animal. Dabbers (brown beggars) do not care for rakkons and never employ them as pets or steeds. Rakkons otherwise enjoy some popularity as pets among those who like big, shaggy, inoffensive creatures. Trained rakkons are excellent with children. Reactions: No known interactions Behavior: Behavior modeling incomplete Behavior: Behavior not recorded Society: Anthropological studies incomplete |