Bigguns «Bof»

Bigguns «Bof»
Bigguns «Bof»

Creature Metadata

Reported By
Kim Eastland
Source
GW06 Module
Role
Race
Base Stock
Buffalo
MCC Stat Block
Bof 'Bigguns' (12d4 (30)): Init +5; atk large horns melee +7 (1d8+4) and trample melee +7 (1d4+4); AC 13; HD 9D7 hp 36 each; MV 60' ; 1d20+1d14; SV Fort +3, Ref +0, Will -1
Mutations
(P) Large Horns (Dm=9), Heightened Strength, Manipulative hands

Combat & Physical Stats

Number Appearing
12d4
Morale
10
Hit Dice
HD 9D7
Armor
3 (AC 13)
Size
Large 3 Meters
Movement
MV 60'
Attack
Large Horns melee +7 (1d8+4)
Trample melee +7 (1d4+4)

Ability Scores

MS:
6
PS:
20
IN:
9
DX:
12
CH:
7
CN:
18

Ecology & Logistics

Frequency
Rare
Organization
Family Herd
Activity Cycle
Unknown
Diet
Herbivore
Habitat
Unknown
Tech Level
1 - 6
Artifacts
Unknown

Description (Initial Observations): Bofs are 2.5 meter tall buffalo who walk on their two hind legs that end in hoofs. Their hands have 4 fingered hands with thumbs. Their heads and shoulders are extremely hairy. Their hands are somewhat less hairy, while their torso and leg are smooth skinned.

Behavior & Society

Reactions
No known interactions
Behavior
Bufs are extremely stubborn, mercenary in all their dealings, and not to be trusted unless the financial aspects of the dea are worked out in their favor in advance. Bofs develop family units they call herds, of an alpha male, and 4 to 5 beta males. The herd will then consist of a couple dozen females and their young. Young males, who are kicked out of their herd sell their services until they are old and experienced enough to attract females and start their own herds. A bof may show loyalty to an individual who has saved his life; this will override all thoughts on double crossing the person that saved them.
Repair & Healing
Behavior not recorded
Society
Anthropological studies incomplete

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