Assassin Bug «Sin'tal»Reported By: unknown contributor in MM2
Role: Unknown Base Stock: Assassin bug
MCC Stat Block: Sin'tal 'Assassin Bug' (1d8 (4)): Init +4; atk bite melee +8 (1d20+6) and 2 x claws melee +8 (1d8+6); AC 14; HD 8D7 hp 32 each; MV 33' or Fly 45' ; 1d20; SV Fort +2, Ref +0, Will +1 Mutations: Ultravision, Photogeneration, Silence Field, Mental Invisibility
Number Appearing: 1d8 Morale: 7 Hit Dice: HD 8D7 Armor: 4 (AC 14) Size: Large 3.5 M
Movement: MV 33' or Fly 45'
Attack: Bite melee +8 (1d20+6)
Frequency: Uncommon Organization: Unknown Activity Cycle: Unknown Diet: Carnivore Habitat: Hardwood forests Tech Level: 0 - 0 Artifacts: Unknown
Description (Initial Observations): These insects are giant assassin bugs. They are shield shaped with a wide thorax, narrowing towards the abdomen, then the abdomen widens (sort of like a lopsided hourglass). They have a hooked beak that fits into a slot on the underside of the insect. They tend to be green and brown.
Reactions: No known interactions
Behavior: Sin'tal hide up in large trees attempting to make themselves invisible and silent to possible prey. When such prey is sighted below the tree, the Sin'tal jumps down, making a charge attack with its claws. It next blinds the prey, and attempts to bite it to death. Due it its unusual anatomy, the Sin'tal can attack with its claws OR bite, but not both in the same round.Sin'tal hunt in small packs in order to bring down large prey. They breed in the fall and the egg masses are layed on very large trees in the canopy.
Behavior: Behavior not recorded
Society: Anthropological studies incomplete