Green Lantern «Ti'tal»


                                   

Image file not found.

Reported By: Derek M. Holland in MM2

Role: _Error 410: Ecological Role Data Gone_ - The 'Roles in the World/Biome' information for this creature is missing. This data may have been permanently lost or was never recorded.
Base Stock: Green Tiger Beetle

MCC Stat Block: Ti'tal 'Green Lantern' (1d4 (2)): Init +10; atk bite melee +11 (1d30+6); AC 16; HD 19D7 hp 76 each; MV 45' or Fly 68' ; 1d20+1d20; SV Fort +2, Ref +0, Will +2
Mutations: Heightened Speed; Gas Generation - burning; Poison into 12, Heightened Sight and Smell; Teleportation; Mental Reflection

Number Appearing: 1d4
Morale: 9
Hit Dice: HD 19D7
Armor: 6 (AC 16)
Size: Huge 6 m

Movement: MV 45' or Fly 68'

Attack: bite melee +11 (1d30+6)

MS: 17   PS: 31
IN: 11   DX: 10
CH: 7   CN: 17

Frequency: Very Rare
Organization: Unknown
Activity Cycle: Unknown
Diet: Carnivore
Habitat: Old Growth Forests
Tech Level: 0 - 6
Artifacts: Unknown

Description (Initial Observations): This is a huge metallic green tiger beetle. It looks like a long thinner version of a ladybug. They hunt in the air in open areas and by foot in closed ones.

Reactions: No known interactions

Behavior: They attack by running prey down. They are quite intelligent and will use the best tactics for hunting. It will teleport if the prey does not sense it as to gain surprise. It spays the prey with gas from its abdomen, ant then uses its rending mandibles. They, unlike most giant insects live more than 2-3 years, they can live to 45. Thus they do from loose linked communities, and will help each other. They are the major predators in the areas that they are found. They do, on occasion try to communicate with other intelligent beings, but it is unknown why, as they tend to eat those they speak to.

Behavior: Behavior not recorded

Society: Anthropological studies incomplete



Additional Creatures

0th Edition - Metamorphosis Alpha

1st Edition

2nd Edition

3rd Edition

4th Edition

5th Edition

6th Edition

6th Edition - Beyond the Horizon

6th Edition - Machines & Mutants

Badder to the Bone

Badder to the Bone II

Dragon 98 - Ares Section June 1985 - GW2

Dragon Magainze 085

Dragon Magainze 130

Dragon Magazine 075

Dragon Magazine 098

Dragon Magazine 104

Dragon Magazine 108

Dragon Magazine 113

Dragon Magazine 126

Dragon Magazine 130

Famine at Fargo 7th Edition

GW01 - The Legion of Gold

GW02 - Famine in Far-Go

GW03 - The Cleansing War of Garik Blackhand

GW04 - The Mind Masters

GW05

GW05 - Rapture of the Deep

GW06 Module

GW06 Module, MM2

GW07 Module

GW08 Module

GW09 Module

GW10 Module

METAMORPHOSIS ALPHA TO OMEGA ADVENTURE 1: The Quest for Elvis

MM2

Master's of the Earth Campaign: MA-1 The Trials

Master's of the Earth Campaign: MA-4 To the Rescue

Master's of the Earth Campaign: MA-5 The Savage Beast

Master's of the Earth Campaign: MA-6 City of the Ancients

Masters of the Earth Campaign: MA-2 The Town of Boze

Mud Glat Walker

Omega Project

Paths of the Lil in White Dwarf

Polyhedron 02

Polyhedron 03

Polyhedron 10

Polyhedron 14

Polyhedron 144

Polyhedron 15

Polyhedron 27

Polyhedron 44

Ted Tschopp

The Albuquerque Starport

The Barracks Raid

There will be War

Trouble in Freesboro

White Wolf: Midnight in the Mystery Garden


Webmentions

Connect your blog or website to this post via Webmentions. Link to this article and your response will appear below, fostering a web-wide discussion. Supports comments, likes, and reposts from any Webmention-enabled site.