MCC Stat Block: Vene'aMub 'Villain that Hides and Kills' (1d4+1 (3)): Init +2; atk 2 x "hands" melee +8 (1d4+6) and tail melee +8 (1d3+6); AC 14; HD 7D7 hp 28 each; MV 30' ; 1d20; SV Fort +0, Ref -2, Will -2
Mutations: (P) Collapsible Exoskeleton
Number Appearing: 1d4+1
Morale: 2
Hit Dice: HD 7D7
Armor: 4 (AC 14)
Size: Medium 1 Meter
Description (Initial Observations): The Vene'a'mub is similar to a six legged scorpion with large, four gitit hands instead of pincers. A bludgeon tail instead of a stinger, and a lizard like head that weaves back and forth on a thick muscular neck. They are usually colored an oily blue when they are not camouglaged. They have the intelligence and ability to cover themselves with their surroundings for their own safety or to trap prey.
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Behavior: The Vene'a'mub only attacks when hungry or if walked on, a common occurrence considering its camouflage abilities. It is also able to alter its exoskeleton to be wide or thinner, thereby flattening itself. Their favorite food is bone marrow, which it feeds on after splintering the bone of its prey with its bare hands. Because of this, they prefer mammals, and love slightly mutated ones. They will always attack the mutants first.. They are very curious and can be found in most climates. Their normal attack mode, upon grasping their prey, is to do crushing damage with their hands while swinging their mace-like tail over their body and down on the meal". Given enough time, a vene'a'mub can crack open almost anything, except a ba'mutan. They are curious, very tenacious, and are found in most climates.
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