Bigwig «Rhya»

Bigwig «Rhya»
Bigwig «Rhya»

Creature Metadata

Reported By
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Source
MM2
Role
Monster
Base Stock
Beetle
MCC Stat Block
Rhya 'Bigwig' (1): Init +8; atk bite melee +8 (1d30+4); AC 15; HD 13D7 hp 52; MV 4' or Fly 25' ; 1d20+1d20; SV Fort +1, Ref +1, Will -3
Mutations
New Body Parts - gills and breathing tubes; Poison (into 20/paralytic); Wings

Combat & Physical Stats

Number Appearing
1
Morale
10
Hit Dice
HD 13D7
Armor
5 (AC 15)
Size
Large 8 Meters
Movement
MV 4' or Fly 25'
Attack
Bite melee +8 (1d30+4)

Ability Scores

MS:
2
PS:
20
IN:
4
DX:
13
CH:
15
CN:
15

Ecology & Logistics

Frequency
Uncommon
Organization
Unknown
Activity Cycle
Unknown
Diet
Carnivore
Habitat
Shall Marshes but not swamps
Tech Level
0 - 0
Artifacts
Unknown

Description (Initial Observations): This huge mutant beetle is elongate (think of an earwig) and has enlarged mandibles and breathing tubes (which are on its abdomen).

Behavior & Society

Reactions
No known interactions
Behavior
A rhya hunts in a large depresion of its own making. It does this in an area that has clumps of grass instead of fields. It waits until a prey creature moves in front of its head. It snaps up and strikes forward, attempting to crush the prey with its mandibles. The poison is produced in a gland right behind the eyes and is excreted on to the mandibles. A rhya tries not to move much and thus will rarely hunt down escaped prey. If a predator shows up, a rhya will withdraw its breathing tubes and rely on its gills.
Repair & Healing
Behavior not recorded
Society
Anthropological studies incomplete

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