Underwater tracking drone (cyber) «Manhunter - Underwater Drone»

Creature Metadata
- Reported By
- Scott A. Hutcheon
- Source
- Dragon Magazine 113
- Role
- Robot
- Base Stock
- Unknown
- MCC Stat Block
- Manhunter - Underwater Drone 'Underwater tracking drone (cyber)' (1): Init -2; atk see description; AC 14; HD 3D12 hp 20; MV Swim 75' or GravPods 225' ; 1d20; SV Fort +1, Ref -3, Will -3
- Mutations
- Unknown
Combat & Physical Stats
- Number Appearing
- 1
- Morale
- More observations needed
- Hit Dice
- HD 3D12
- Armor
- 4 (AC 14)
- Size
- Unknown
- Movement
- MV Swim 75' or GravPods 225'
- Attack
- See Description
Ability Scores
- MS:
- More observations needed
- PS:
- More observations needed
- IN:
- More observations needed
- DX:
- More observations needed
- CH:
- More observations needed
- CN:
- More observations needed
Ecology & Logistics
- Frequency
- Unknown
- Organization
- Unknown
- Activity Cycle
- Unknown
- Diet
- Unknown
- Habitat
- Unknown
- Tech Level
- -
- Artifacts
- Unknown
Description (Initial Observations): This ovoid is sent by the Manhunter to track and hunt down crea- tures that attempt to escape by fleeing into a watery environment. Some versions of this cyber have camouflage detectors that cause fish and creatures using camouflag- ing mutations to appear normally for attack purposes.This cyber is covered in a plastic water- proof covering. It is also equipped with two spear rifles that have a range of 50 meters and have two spears each, coated with a substance that causes sleep for 4d10 action turns (characters drown in 2d4 action turns unless rescued or taken by the cyber). The underwater drone is also capable of leaving a thick black fog of chemical for 10 meters around itself in the water. This allows escape and obscures the vision of creatures in the area for 2d8 action turns. The cyber has sonar sensors that detect creatures up to 200 meters away.Four small, high-explosive, heat-seeking torpedoes (weapon class 16) can be launched, each having a range of 200 meters and do 4d6 hp damage each. The cyber is also equipped with an ultra-pow- erful light that blinds characters looking directly at it for 1d6 action turns out to 30 meters. The cyber has a tractor/pressor beam capable of lifting and carrying up to 200 kilograms.
Behavior & Society
- Reactions
- No known interactions
- Behavior
- Behavior modeling incomplete
- Repair & Healing
- Behavior not recorded
- Society
- Anthropological studies incomplete
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