Finned Dragon «Erdgon»


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Reported By: Kim Eastland in GW08 Module

Role: Dragon
Base Stock: Lizard

MCC Stat Block: Erdgon 'Finned Dragon' (1): Init +4; atk bite melee +3 (1d5+1) and claw melee +3 (1d4+1); AC 15; HD 8D7 hp 32; MV 38' or Fly 38' ; 1d20; SV Fort +1, Ref +0, Will +0
Mutations: (M) Beguiling. Immunity to any electircal or lightneing attacks, Electrical Generation.

Number Appearing: 1
Morale: 11
Hit Dice: HD 8D7
Armor: 5 (AC 15)
Size: Large 5 Meters Long

Movement: MV 38' or Fly 38'

Attack: Bite melee +3 (1d5+1)
Claw melee +3 (1d4+1)

MS: 11   PS: 15
IN: 11   DX: 12
CH: 6   CN: 15

Frequency: Extremely Rare
Organization: Solitary hunter
Activity Cycle: Any
Diet: Carnivore
Habitat: Underground Tunnels, caves, or installations
Tech Level: 4 - 7
Artifacts: Lots of sparky things. Batteries, etc..

Description (Initial Observations): This goin has a white srreaked skin and a huge fin on its back. It is 5 meters in length.

Equipment: There is a 50% chance the Erdgon will have electrical treasure, tools, and weapons at their disposal. They will not be able to use any item that requires hands, but they will be able to operate any item that accepts vocial inputs or can be set as an obsticle.

Reactions: No known interactions

Behavior: Behavior modeling incomplete

Behavior: Behavior not recorded

Society: Solitary until mating season. Then two Erdgon's will seek each other out and mate. A female will ensure the eggs are hidden well underground and protect the clutch until they are ready to hatch. The mother will then leave the clutch a day or two before the eggs hatch.

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