![]() Finned Dragon «Erdgon»![]() Role: Dragon Base Stock: Lizard MCC Stat Block: Erdgon 'Finned Dragon' (1): Init +4; atk bite melee +3 (1d5+1) and claw melee +3 (1d4+1); AC 15; HD 8D7 hp 32; MV 38' or Fly 38' ; 1d20; SV Fort +1, Ref +0, Will +0 Mutations: (M) Beguiling. Immunity to any electircal or lightneing attacks, Electrical Generation. Number Appearing: 1 Morale: 11 Hit Dice: HD 8D7 Armor: 5 (AC 15) Size: Large 5 Meters Long Movement: MV 38' or Fly 38'
Attack: Bite melee +3 (1d5+1)
Frequency: Extremely Rare Organization: Solitary hunter Activity Cycle: Any Diet: Carnivore Habitat: Underground Tunnels, caves, or installations Tech Level: 4 - 7 Artifacts: Lots of sparky things. Batteries, etc.. Description (Initial Observations): This goin has a white srreaked skin and a huge fin on its back. It is 5 meters in length. Equipment: There is a 50% chance the Erdgon will have electrical treasure, tools, and weapons at their disposal. They will not be able to use any item that requires hands, but they will be able to operate any item that accepts vocial inputs or can be set as an obsticle. Reactions: No known interactions Behavior: Behavior modeling incomplete Behavior: Behavior not recorded Society: Solitary until mating season. Then two Erdgon's will seek each other out and mate. A female will ensure the eggs are hidden well underground and protect the clutch until they are ready to hatch. The mother will then leave the clutch a day or two before the eggs hatch. |