Bahrz

Bahrz
Bahrz

Creature Metadata

Reported By
Dirk T. Collins
Source
MM2
Role
_Data Integrity Issue: Role Information Unavailable_ - We are experiencing an issue accessing the ecological role data for this creature. The field is currently unavailable due to potential data corruption.
Base Stock
Brown Bear
MCC Stat Block
Bahrz (1d4 (2)): Init +2; atk 2 x claws melee +3 (1d4+2) and bite melee +3 (1d6+2) and hug melee +3 (1d16+2); AC 12; HD 3D7 hp 12 each; MV 15' ; 1d20; SV Fort +0, Ref +0, Will +0
Mutations
Regeneration; Light Generation; Chameleon Powers; Partial Carapace; Mental Control; Heightened Intelligence x2; Teleportation

Combat & Physical Stats

Number Appearing
1d4
Morale
7
Hit Dice
HD 3D7
Armor
2 (AC 12)
Size
Large 2m
Movement
MV 15'
Attack
2 x Claws melee +3 (1d4+2)
Bite melee +3 (1d6+2)
Hug melee +3 (1d16+2)

Ability Scores

MS:
12
PS:
16
IN:
16
DX:
9
CH:
7
CN:
10

Ecology & Logistics

Frequency
Uncommon
Organization
Unknown
Activity Cycle
Unknown
Diet
Omnivore
Habitat
Mountains and Forests
Tech Level
2 - 4
Artifacts
Unknown

Description (Initial Observations): There is always a 40% chance there are 1d4 additional bears in the immediate vicinity of a Bahrz as the Bahrz has taken upon itself the task of serving as a protector for the normal bear population. When encountering any bears in the Rocky Mountains, there is also a 10% chance one or more Bahrz are present as well. Bahrz sometimes will go into population centers to trade information for goods and services. Bahrz are especially aggressive with hunters and trappers.

Behavior & Society

Reactions
No known interactions
Behavior
These Intelligent black bears are fearsome opponents if provoked with the ability to camouflage itself and blend into the surrounding terrain, and with the ability to regenerate up to 30 hit points a day. The Bahrz have a protective armored shell around their ribcage and upper back as well. In Combat the Bahrz preferred attack method is to generate a light flash, then select one target that still has vision for mental control. If threatened with death the Bahrz will automatically teleport to their den. If surprised, they can still attack as a traditional bear doing 1d4, 1d4, 1d6 of damage (Claw, Claw, Bite) plus a 3d6 crush hug if both foreclaws hit.
Repair & Healing
Behavior not recorded
Society
Anthropological studies incomplete

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