Sea Monkeys
Creature Metadata
- Reported By
- Les Braun
- Source
- GW05 - Rapture of the Deep
- Role
- Monster
- Base Stock
- Macaque
- MCC Stat Block
- Sea Monkeys (1d30 (15)): Init +5; atk 2 x paws melee +3 (1d4) and bite melee +3 (1d4); AC 18; HD 9D7 hp 36 each; MV Swim 15' ; 1d20+1d14; SV Fort +0, Ref +0, Will +0
- Mutations
- Heightened Balance
Combat & Physical Stats
- Number Appearing
- 1d30
- Morale
- 1d4
- Hit Dice
- HD 9D7
- Armor
- 8 (AC 18)
- Size
- Small .5 Meters long
- Movement
- MV Swim 15'
- Attack
-
2 x Paws melee +3 (1d4)
Bite melee +3 (1d4)
Ability Scores
- MS:
- 9
- PS:
- 9
- IN:
- 10
- DX:
- 9
- CH:
- 9
- CN:
- 11
Ecology & Logistics
- Frequency
- Uncommon
- Organization
- A Troope of Monkeys is a lose family unit
- Activity Cycle
- Day
- Diet
- Omnivore
- Habitat
- Ocean
- Tech Level
- 0 - 2
- Artifacts
- Unknown
Description (Initial Observations): Sea Monkeys are a generally peaceful group of creatures. They are very curious however and will watch or follow anything out of the ordinary with great interest. This includes adventurers who travel through their areas. In fact, Sea Monkey are so curious that after the initial observation period is over, they will actually come right up to the thing which has held their attention for a better look (if it doesn't seem too dangerous). Once in close proximity, they become very playful and mischievous - taking items, throwing small objects, making a chaotic ruckus as they move rapidly in an out of reach. If harmed they will fight back by scratching or biting. They cannot survive out of water.
Behavior & Society
- Reactions
- No known interactions
- Behavior
- Behavior modeling incomplete
- Repair & Healing
- Behavior not recorded
- Society
- Anthropological studies incomplete
Additional Creatures
0th Edition - Metamorphosis Alpha
1st Edition
2nd Edition
3rd Edition
4th Edition
5th Edition
6th Edition
6th Edition - Beyond the Horizon
6th Edition - Machines & Mutants
Badder to the Bone
Badder to the Bone II
Dragon 98 - Ares Section June 1985 - GW2
Dragon Magainze 085
Dragon Magainze 130
Dragon Magazine 075
Dragon Magazine 098
Dragon Magazine 104
Dragon Magazine 108
Dragon Magazine 113
Dragon Magazine 126
Dragon Magazine 130
Famine at Fargo 7th Edition
GW01 - The Legion of Gold
GW02 - Famine in Far-Go
GW03 - The Cleansing War of Garik Blackhand
GW04 - The Mind Masters
GW05
GW05 - Rapture of the Deep
GW06 Module
GW06 Module, MM2
GW07 Module
GW08 Module
GW09 Module
GW10 Module
METAMORPHOSIS ALPHA TO OMEGA ADVENTURE 1: The Quest for Elvis
MM2
Master's of the Earth Campaign: MA-1 The Trials
Master's of the Earth Campaign: MA-4 To the Rescue
Master's of the Earth Campaign: MA-5 The Savage Beast
Master's of the Earth Campaign: MA-6 City of the Ancients
Masters of the Earth Campaign: MA-2 The Town of Boze
Mud Glat Walker
Omega Project
Paths of the Lil in White Dwarf
Polyhedron 02
Polyhedron 03
Polyhedron 10
Polyhedron 14
Polyhedron 144
Polyhedron 15
Polyhedron 27
Polyhedron 44
Ted Tschopp
The Albuquerque Starport
The Barracks Raid
There will be War
Trouble in Freesboro
White Wolf: Midnight in the Mystery Garden
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