Sea Monkeys

Sea Monkeys
Sea Monkeys

Creature Metadata

Reported By
Les Braun
Source
GW05 - Rapture of the Deep
Role
Monster
Base Stock
Macaque
MCC Stat Block
Sea Monkeys (1d30 (15)): Init +5; atk 2 x paws melee +3 (1d4) and bite melee +3 (1d4); AC 18; HD 9D7 hp 36 each; MV Swim 15' ; 1d20+1d14; SV Fort +0, Ref +0, Will +0
Mutations
Heightened Balance

Combat & Physical Stats

Number Appearing
1d30
Morale
1d4
Hit Dice
HD 9D7
Armor
8 (AC 18)
Size
Small .5 Meters long
Movement
MV Swim 15'
Attack
2 x Paws melee +3 (1d4)
Bite melee +3 (1d4)

Ability Scores

MS:
9
PS:
9
IN:
10
DX:
9
CH:
9
CN:
11

Ecology & Logistics

Frequency
Uncommon
Organization
A Troope of Monkeys is a lose family unit
Activity Cycle
Day
Diet
Omnivore
Habitat
Ocean
Tech Level
0 - 2
Artifacts
Unknown

Description (Initial Observations): Sea Monkeys are a generally peaceful group of creatures. They are very curious however and will watch or follow anything out of the ordinary with great interest. This includes adventurers who travel through their areas. In fact, Sea Monkey are so curious that after the initial observation period is over, they will actually come right up to the thing which has held their attention for a better look (if it doesn't seem too dangerous). Once in close proximity, they become very playful and mischievous - taking items, throwing small objects, making a chaotic ruckus as they move rapidly in an out of reach. If harmed they will fight back by scratching or biting. They cannot survive out of water.

Behavior & Society

Reactions
No known interactions
Behavior
Behavior modeling incomplete
Repair & Healing
Behavior not recorded
Society
Anthropological studies incomplete

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