Teacher Bot «Automaton»


                                   

Image data corrupted or unreadable.

Reported By: James M. Ward in 3rd Edition

Role: Robot
Base Stock: Robot

MCC Stat Block: Automaton 'Teacher Bot' (1): Init +3; atk see description; AC 14; HD 4D12 hp 26; MV 90' or GravPods 50' ; 1d20; SV Fort +1, Ref +1, Will +3
Mutations: None

Number Appearing: 1
Morale: 50
Hit Dice: HD 4D12
Armor: 4 (AC 14)
Size: Medium 2 Meters Tall

Movement: MV 90' or GravPods 50'

Attack: See Description

MS: 18   PS: 50
IN: 50   DX: 15
CH: 16   CN: 16

Mission: Be a companion and tutor to humans. The Automaton is designed to be a companion and tutor to humans. All were given a strong unwillingness to harm humans in any way; however, an Automaton can cause minor harm to humans as in lessons that need to be learned if the lesson is ultimately beneficial to the human.

Frequency: Rare
Organization: Programmed
Activity Cycle: Any
Diet: None
Habitat: Schools
Tech Level: 5 - 7
Artifacts: Lots

Description (Initial Observations): Automatons are two-meter-tall robots made of metal and plastic. Automatons were given humanlike features to make students and owners more comfortable

Equipment: An Automaton possesses the equivalent of a small library of incormation in crystalline memory housed in its leg and chest units. It may be questioned for information as complex as Tech V, on events up to 100 years before the holocaust, and any- thing within its own personal history.1 x searchlight1 x loudspeaker50 meters of plastic line on an automatic reel1 x electromagnet capable of lifting 200 kg of weight 1 x laser scanner / printer capable of creating two-dimensional color versions of things viewed by its optic centers1 x electronics repair kit including five universal jacks to plug into other machines1 x an electric lighter5 x doses of adhesive 1 x half strength medkit

Reactions: No known interactions

Behavior: Behavior modeling incomplete

Repair and Healing: They can repair themselves at the rate of 5 points a day until half-damaged, after which they repair at a rate of 1 point a day.

Society: Anthropological studies incomplete



Additional Creatures

0th Edition - Metamorphosis Alpha

1st Edition

2nd Edition

3rd Edition

4th Edition

5th Edition

6th Edition

6th Edition - Beyond the Horizon

6th Edition - Machines & Mutants

Badder to the Bone

Badder to the Bone II

Dragon 98 - Ares Section June 1985 - GW2

Dragon Magainze 085

Dragon Magainze 130

Dragon Magazine 075

Dragon Magazine 098

Dragon Magazine 104

Dragon Magazine 108

Dragon Magazine 113

Dragon Magazine 126

Dragon Magazine 130

Famine at Fargo 7th Edition

GW01 - The Legion of Gold

GW02 - Famine in Far-Go

GW03 - The Cleansing War of Garik Blackhand

GW04 - The Mind Masters

GW05

GW05 - Rapture of the Deep

GW06 Module

GW06 Module, MM2

GW07 Module

GW08 Module

GW09 Module

GW10 Module

METAMORPHOSIS ALPHA TO OMEGA ADVENTURE 1: The Quest for Elvis

MM2

Master's of the Earth Campaign: MA-1 The Trials

Master's of the Earth Campaign: MA-4 To the Rescue

Master's of the Earth Campaign: MA-5 The Savage Beast

Master's of the Earth Campaign: MA-6 City of the Ancients

Masters of the Earth Campaign: MA-2 The Town of Boze

Mud Glat Walker

Omega Project

Paths of the Lil in White Dwarf

Polyhedron 02

Polyhedron 03

Polyhedron 10

Polyhedron 14

Polyhedron 144

Polyhedron 15

Polyhedron 27

Polyhedron 44

Ted Tschopp

The Albuquerque Starport

The Barracks Raid

There will be War

Trouble in Freesboro

White Wolf: Midnight in the Mystery Garden


Webmentions

Connect your blog or website to this post via Webmentions. Link to this article and your response will appear below, fostering a web-wide discussion. Supports comments, likes, and reposts from any Webmention-enabled site.