Firefish «Ert Telden»

Creature Metadata
- Reported By
- James M. Ward and Gary Jaquet
- Source
- 1st Edition
- Role
- Monster - Harvestable
- Base Stock
- Salmon
- MCC Stat Block
- Ert Telden 'Firefish' (1d6 (3)): Init +0; atk flames melee +1 (1d8) and explodes melee +1 (1d10); AC 14; HD 4D7 hp 16 each; MV Swim 30' ; 1d20; SV Fort -1, Ref -2, Will -3
- Mutations
- (p) Immolation
Combat & Physical Stats
- Number Appearing
- 1d6
- Morale
- 6
- Hit Dice
- HD 4D7
- Armor
- 4 (AC 14)
- Size
- Small 1m
- Movement
- MV Swim 30'
- Attack
-
Flames melee +1 (1d8)
Explodes melee +1 (1d10)
Ability Scores
- MS:
- 2
- PS:
- 10
- IN:
- 2
- DX:
- 5
- CH:
- 2
- CN:
- 7
Ecology & Logistics
- Frequency
- Common
- Organization
- School
- Activity Cycle
- Any
- Diet
- Carniverous
- Habitat
- swamps, bogs, ponds, lakes, and rivers
- Tech Level
- 0 - 0
- Artifacts
- None
Description (Initial Observations): Ert telden are sleek fish up to a meter long, with black scales, often tinged with red or orange along their fins. They have "whiskers" along their chin like a catfish.
Behavior & Society
- Reactions
- No known interactions
- Behavior
- This fish can secrete an oil which makes it burst into flame and burn anything within 10 meters. If the fish is removed from the water and exposed to air, it will explode in 1d3 rounds. It will cause its damage to everything within 30 meters. Some intelligent species raise these fish and use catapults to deliver them in battle. a standard catapult will carry 12 fish ever 3 turns and has a range of 300 meters.
- Repair & Healing
- Behavior not recorded
- Society
- Ert telden are found in still water like marshes and swamps, where they bottom-feed on water plants and other organic matter. Some villages and tribes in Gamma Terra understake the dangerous task of capturing or raising ert telden, keeping them in shallow pools and flinging them over walls by hand or by catapult as weapons.
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