Buffalo Explorer «Otis»Reported By: unknown contributor in Ted Tschopp
Role: NPC Base Stock: Unknown
MCC Stat Block: Otis 'Buffalo Explorer' (1): Init +5; atk large horns melee +7 (1d8+4) and trample melee +7 (1d4+4); AC 16; HD 9D7 hp 36; MV 60' ; 1d20+1d14; SV Fort +3, Ref +0, Will +0 Mutations: (P) Large Horns (Dm=9), Heightened Strength, Manipulative hands
Number Appearing: 1 Morale: 10 Hit Dice: HD 9D7 Armor: 6 (AC 16) Size: Unknown
Movement: MV 60'
Attack: Large Horns melee +7 (1d8+4)
Frequency: Unknown Organization: Family Herd Activity Cycle: Unknown Diet: Buffalo Habitat: Unknown Tech Level: 4 - 6 Artifacts: Unknown
Description (Initial Observations): The horl choo is an odd black plant that looks like a lumpy porcupine with long quills, about a meter in diameter with quills about a meter long, it's also known as the 'spiny' or 'spear-thrower' plant. It can move with a slow, shuffling motion and usually does so only at night, seeking better hunting grounds. Although it has no visible eyes or ears, a horl choo can sense heat (notably body heat) and has a rudimentary sense of touch (but no other senses).
Reactions: No known interactions
Behavior: Bufs are extremely stubborn, mercenary in all their dealings, and not to be trusted unless the financial aspects of the dea are worked out in their favor in advance. Bofs develop family units they call herds, of an alpha male, and 4 to 5 beta males. The herd will then consist of a couple dozen females and their young. Young males, who are kicked out of their herd sell their services until they are old and experienced enough to attract females and start their own herds. A bof may show loyalty to an individual who has saved his life; this will override all thoughts on double crossing the person that saved them.
Behavior: Behavior not recorded
Society: Anthropological studies incomplete