Master Dragon «Sergon»
Creature Metadata
- Reported By
- Kim Eastland
- Source
- GW08 Module
- Role
- Dragon
- Base Stock
- Lizard
- MCC Stat Block
- Sergon 'Master Dragon' (1): Init +10; atk bite melee +9 (1d10+5) and 4 x claws melee +9 (1d8+5); AC 19; HD 13D7 hp 52; MV 90' or Fly 90' ; 1d20+1d20; SV Fort +4, Ref +3, Will +3
- Mutations
- Immunity to all crystalline technology weapons, anything that stuns or paralyses, radiation and disintegration weapons, time suspension, total healing, radiated eyes (15), Energy Release
Combat & Physical Stats
- Number Appearing
- 1
- Morale
- 15
- Hit Dice
- HD 13D7
- Armor
- 9 (AC 19)
- Size
- Large 9 Meters
- Movement
- MV 90' or Fly 90'
- Attack
-
Bite melee +9 (1d10+5)
4 x Claws melee +9 (1d8+5)
Ability Scores
- MS:
- 18
- PS:
- 22
- IN:
- 17
- DX:
- 18
- CH:
- 10
- CN:
- 20
Ecology & Logistics
- Frequency
- Extremely Rare
- Organization
- Solitary hunter
- Activity Cycle
- Any
- Diet
- Carnivore
- Habitat
- Underground Tunnels, caves, or installations
- Tech Level
- 5 - 7
- Artifacts
- Delicate, rare artifacts
Description (Initial Observations): This gon is the king of the species and may communicate with any other gon telepathically if within sight. The Sergon is deep purpse and six-legged. It has a magnificent set of teeth and razor-sharp claws.
Equipment: A mutational power not listed above is a unique ability to teleport objects to and from his hidden special treasure hoard. All sergon have normal hards around them. These normal hoards usually consist of human objects such as armor, helmets, and so on taken off of prisoners. Of greater inerest is the fact that sergon also have collections of extremely valuable and rare objects hidden away in a location only they know. It can call forth any single item they wish each action. or send it back to their cache. Sergon have been known to buy their lives from adventureing parties through use of these expensive bribes. Sergon have been known to take expensive bribes for the release of a prisoner.
Behavior & Society
- Reactions
- No known interactions
- Behavior
- A sergon found in a large natural cavern will almost always be guarded by other gons that service him.
- Repair & Healing
- Behavior not recorded
- Society
- Anthropological studies incomplete
Additional Creatures
0th Edition - Metamorphosis Alpha
1st Edition
2nd Edition
3rd Edition
4th Edition
5th Edition
6th Edition
6th Edition - Beyond the Horizon
6th Edition - Machines & Mutants
Badder to the Bone
Badder to the Bone II
Dragon 98 - Ares Section June 1985 - GW2
Dragon Magainze 085
Dragon Magainze 130
Dragon Magazine 075
Dragon Magazine 098
Dragon Magazine 104
Dragon Magazine 108
Dragon Magazine 113
Dragon Magazine 126
Dragon Magazine 130
Famine at Fargo 7th Edition
GW01 - The Legion of Gold
GW02 - Famine in Far-Go
GW03 - The Cleansing War of Garik Blackhand
GW04 - The Mind Masters
GW05
GW05 - Rapture of the Deep
GW06 Module
GW06 Module, MM2
GW07 Module
GW08 Module
GW09 Module
GW10 Module
METAMORPHOSIS ALPHA TO OMEGA ADVENTURE 1: The Quest for Elvis
MM2
Master's of the Earth Campaign: MA-1 The Trials
Master's of the Earth Campaign: MA-4 To the Rescue
Master's of the Earth Campaign: MA-5 The Savage Beast
Master's of the Earth Campaign: MA-6 City of the Ancients
Masters of the Earth Campaign: MA-2 The Town of Boze
Mud Glat Walker
Omega Project
Paths of the Lil in White Dwarf
Polyhedron 02
Polyhedron 03
Polyhedron 10
Polyhedron 14
Polyhedron 144
Polyhedron 15
Polyhedron 27
Polyhedron 44
Ted Tschopp
The Albuquerque Starport
The Barracks Raid
There will be War
Trouble in Freesboro
White Wolf: Midnight in the Mystery Garden
Webmentions
Connect your blog or website to this post via Webmentions. Link to this article and your response will appear below, fostering a web-wide discussion. Supports comments, likes, and reposts from any Webmention-enabled site.