Flat Render «Guman»

Creature Metadata
- Reported By
- Kim Eastland
- Source
- GW08 Module
- Role
- _Data Integrity Issue: Role Information Unavailable_ - We are experiencing an issue accessing the ecological role data for this creature. The field is currently unavailable due to potential data corruption.
- Base Stock
- Unknown
- MCC Stat Block
- Guman 'Flat Render' (1d4 (2)): Init +3; atk see description; AC 16; HD 3D7 hp 12 each; MV 20' ; 1d20; SV Fort +0, Ref +1, Will +2
- Mutations
- Heightened Hearing, Mental Blast, Mental Control, Mental Paralysis
Combat & Physical Stats
- Number Appearing
- 1d4
- Morale
- 9
- Hit Dice
- HD 3D7
- Armor
- 6 (AC 16)
- Size
- Large Up to 7 Meters in Diameter
- Movement
- MV 20'
- Attack
- See Description
Ability Scores
- MS:
- 17
- PS:
- 7
- IN:
- 3
- DX:
- 15
- CH:
- 1
- CN:
- 12
Ecology & Logistics
- Frequency
- Extremely Rare
- Organization
- Unknown
- Activity Cycle
- Any
- Diet
- Thoughts
- Habitat
- Underground Tunnels, caves, or installations
- Tech Level
- 0 - 0
- Artifacts
- None
Description (Initial Observations): Guman are only found underground as they cannot tolerate sunlight (solar energy(. These paper-thin creatureds are extremely mobile, covered with strong cila, and can climb any surface. They can stay perfectly still on any surface and alter their molecules to sink into the surface. In this manner they become part of the surface while retaining their idenity and mental capacity. This power is so effective that a character needs to be within a meter of them to automatically see them.
Equipment: Guman collect no treasure but often intelligent characters who have lived through guman mental control will suddenly find that they have a skill or talent they never had before. Apparently guman carry around residual memories from other victims and these are someitmes transferred to new victims.
Behavior & Society
- Reactions
- No known interactions
- Behavior
- Behavior modeling incomplete
- Repair & Healing
- Behavior not recorded
- Society
- Anthropological studies incomplete
Additional Creatures
The Albuquerque Starport
MM2
Dragon 98 - Ares Section June 1985 - GW2
GW08 Module
Dragon Magazine 108
Master's of the Earth Campaign: MA-1 The Trials
1st Edition
Polyhedron 144
GW05 - Rapture of the Deep
Polyhedron 15
0th Edition - Metamorphosis Alpha
Mud Glat Walker
Polyhedron 02
6th Edition - Machines & Mutants
GW01 - The Legion of Gold
Paths of the Lil in White Dwarf
GW07 Module
Famine at Fargo 7th Edition
GW06 Module
Dragon Magazine 113
White Wolf: Midnight in the Mystery Garden
Polyhedron 03
GW09 Module
6th Edition - Beyond the Horizon
5th Edition
2nd Edition
6th Edition
Master's of the Earth Campaign: MA-5 The Savage Beast
Master's of the Earth Campaign: MA-6 City of the Ancients
3rd Edition
GW02 - Famine in Far-Go
The Barracks Raid
Trouble in Freesboro
GW10 Module
Dragon Magazine 126
Ted Tschopp
Polyhedron 27
Badder to the Bone II
GW05
GW03 - The Cleansing War of Garik Blackhand
GW06 Module, MM2
4th Edition
Polyhedron 14
Dragon Magazine 075
Dragon Magazine 098
Dragon Magazine 130
Dragon Magainze 130
Badder to the Bone
METAMORPHOSIS ALPHA TO OMEGA ADVENTURE 1: The Quest for Elvis
Masters of the Earth Campaign: MA-2 The Town of Boze
GW04 - The Mind Masters
There will be War
Dragon Magainze 085
Polyhedron 10
Dragon Magazine 104
Polyhedron 44
Master's of the Earth Campaign: MA-4 To the Rescue
Omega Project
Webmentions
Connect your blog or website to this post via Webmentions. Link to this article and your response will appear below, fostering a web-wide discussion. Supports comments, likes, and reposts from any Webmention-enabled site.