![]() Medbot «Medical Robotoid»![]() Role: Robot Base Stock: Robot MCC Stat Block: Medical Robotoid 'Medbot' (1d2 (1)): Init +3; atk 2 x tentacles melee +8 (1d7+6); AC 17; HD 3D12 hp 20; MV 30' or Treads 200' ; 1d20; SV Fort +2, Ref +1, Will -1 Mutations: None Number Appearing: 1d2 Morale: 18 Hit Dice: HD 3D12 Armor: 7 (AC 17) Size: Unknown Movement: MV 30' or Treads 200' Attack: 2 x Tentacles melee +8 (1d7+6)
Mission: Frequency: Rare Organization: Programmed Activity Cycle: Any Diet: None Habitat: Unknown Tech Level: 6 - 7 Artifacts: Unknown Description (Initial Observations): This upright-walking, 2 meter tall unit is humanoid in shape. It has two arms and two 1 meter tentacles, each of which is equipped for handling precision instruments. Special equipment includes all normal Medi-kit tools and materials (in 5 times the quantity found in a Medi-kit) plus more extensive medical labs than are in the Medi-kit. A Medical Robot can perform complex surgery, if necessary. It heals characters at the same rate as a Medi-kit (1d10+20 hit points of damage to Pure Strain Humans and 1d10+10 hit points of damage to Humanoids and Mutated Animals). Reactions: No known interactions Behavior: Behavior modeling incomplete Behavior: Behavior not recorded Society: Anthropological studies incomplete |