Medbot «Medical Robotoid»

Creature Metadata
- Reported By
- James M. Ward
- Source
- 0th Edition - Metamorphosis Alpha
- Role
- Robot
- Base Stock
- Robot
- MCC Stat Block
- Medical Robotoid 'Medbot' (1d2 (1)): Init +3; atk 2 x tentacles melee +8 (1d7+6); AC 17; HD 3D12 hp 20; MV 30' or Treads 200' ; 1d20; SV Fort +2, Ref +1, Will -1
- Mutations
- None
Combat & Physical Stats
- Number Appearing
- 1d2
- Morale
- 18
- Hit Dice
- HD 3D12
- Armor
- 7 (AC 17)
- Size
- Unknown
- Movement
- MV 30' or Treads 200'
- Attack
- 2 x Tentacles melee +8 (1d7+6)
Ability Scores
- MS:
- 8
- PS:
- 65
- IN:
- 18
- DX:
- 13
- CH:
- 16
- CN:
- 16
Ecology & Logistics
- Frequency
- Rare
- Organization
- Programmed
- Activity Cycle
- Any
- Diet
- None
- Habitat
- Unknown
- Tech Level
- 6 - 7
- Artifacts
- Unknown
Description (Initial Observations): This upright-walking, 2 meter tall unit is humanoid in shape. It has two arms and two 1 meter tentacles, each of which is equipped for handling precision instruments. Special equipment includes all normal Medi-kit tools and materials (in 5 times the quantity found in a Medi-kit) plus more extensive medical labs than are in the Medi-kit. A Medical Robot can perform complex surgery, if necessary. It heals characters at the same rate as a Medi-kit (1d10+20 hit points of damage to Pure Strain Humans and 1d10+10 hit points of damage to Humanoids and Mutated Animals).
Behavior & Society
- Reactions
- No known interactions
- Behavior
- Behavior modeling incomplete
- Repair & Healing
- Behavior not recorded
- Society
- Anthropological studies incomplete
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