Medbot «Medical Robotoid»


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Reported By: James M. Ward in 0th Edition - Metamorphosis Alpha

Role: Robot
Base Stock: Robot

MCC Stat Block: Medical Robotoid 'Medbot' (1d2 (1)): Init +3; atk 2 x tentacles melee +8 (1d7+6); AC 17; HD 3D12 hp 20; MV 30' or Treads 200' ; 1d20; SV Fort +2, Ref +1, Will -1
Mutations: None

Number Appearing: 1d2
Morale: 18
Hit Dice: HD 3D12
Armor: 7 (AC 17)
Size: Unknown

Movement: MV 30' or Treads 200'

Attack: 2 x Tentacles melee +8 (1d7+6)

MS: 8   PS: 65
IN: 18   DX: 13
CH: 16   CN: 16


Frequency: Rare
Organization: Programmed
Activity Cycle: Any
Diet: None
Habitat: Unknown
Tech Level: 6 - 7
Artifacts: Unknown

Description (Initial Observations): This upright-walking, 2 meter tall unit is humanoid in shape. It has two arms and two 1 meter tentacles, each of which is equipped for handling precision instruments. Special equipment includes all normal Medi-kit tools and materials (in 5 times the quantity found in a Medi-kit) plus more extensive medical labs than are in the Medi-kit. A Medical Robot can perform complex surgery, if necessary. It heals characters at the same rate as a Medi-kit (1d10+20 hit points of damage to Pure Strain Humans and 1d10+10 hit points of damage to Humanoids and Mutated Animals).

Reactions: No known interactions

Behavior: Behavior modeling incomplete

Behavior: Behavior not recorded

Society: Anthropological studies incomplete

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