Cold Snake «Rrerslith»
Creature Metadata
- Reported By
- Kim Eastland
- Source
- GW08 Module
- Role
- Monster
- Base Stock
- Snake
- MCC Stat Block
- Rrerslith 'Cold Snake' (1d4 (2)): Init +3; atk bite melee (1d3-1); AC 11; HD 4D7 hp 16 each; MV 15' ; 1d20; SV Fort +0, Ref +1, Will -3
- Mutations
- (P) Poison Generation (Sickens)(M) Cryokinesis(D) Temperature Sensitity - Heat
Combat & Physical Stats
- Number Appearing
- 1d4
- Morale
- 7
- Hit Dice
- HD 4D7
- Armor
- 1 (AC 11)
- Size
- Large 5 Meters in Length
- Movement
- MV 15'
- Attack
- Bite melee (1d3-1)
Ability Scores
- MS:
- 3
- PS:
- 6
- IN:
- 4
- DX:
- 13
- CH:
- 2
- CN:
- 10
Ecology & Logistics
- Frequency
- Unknown
- Organization
- Mated Pair and several children.
- Activity Cycle
- Any
- Diet
- Carnivore
- Habitat
- Unknown
- Tech Level
- 0 - 0
- Artifacts
- Hidden Treasure Trove
Description (Initial Observations): A rrerslith is a venomous snake with an unusal, gray skin which appears to be almost plastic to sight and touch. Because of this, the unwary often mistake Rrerslith for heavy-duty computer or electrical cable. A rrerslith can stay perfectly motionless, which makes it natural camouflage even more effective. Rrerslith are constantly hungry and will attack whenever they have a chance.
Equipment: Rrerslith love to collect shiny objects and there is usually a hidden treasure trove somewhere close to a Rrerslith nest (each nest is sually occupied by at least two rrerslith)
Behavior & Society
- Reactions
- No known interactions
- Behavior
- Behavior modeling incomplete
- Repair & Healing
- Behavior not recorded
- Society
- Anthropological studies incomplete
Additional Creatures
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Badder to the Bone II
Dragon 98 - Ares Section June 1985 - GW2
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GW08 Module
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GW10 Module
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