Gas Plant «Mut Choo»
Creature Metadata
- Reported By
- Kim Eastland
- Source
- GW06 Module
- Role
- _Data Integrity Issue: Role Information Unavailable_ - We are experiencing an issue accessing the ecological role data for this creature. The field is currently unavailable due to potential data corruption.
- Base Stock
- Dandelion
- MCC Stat Block
- Mut Choo 'Gas Plant' (1d4 (2)): Init +3; atk 4 x throwing thorns +1 (1d6-1, 25') and 3 x barbed vines melee +1 (1d4-1); AC 11; HD 7D5 hp 21 each; MV Fly 10' ; 1d20; SV Fort +0, Ref -1, Will -1
- Mutations
- (P) Increased Sense - Sight/Smell/Hearing; Flight- Gas Bags
Combat & Physical Stats
- Number Appearing
- 1d4
- Morale
- 2
- Hit Dice
- HD 7D5
- Armor
- 1 (AC 11)
- Size
- Large 3-4M in diameter
- Movement
- MV Fly 10'
- Attack
-
4 x Throwing thorns +1 (1d6-1, 25')
3 x barbed vines melee +1 (1d4-1)
Ability Scores
- MS:
- 7
- PS:
- 8
- IN:
- 8
- DX:
- 6
- CH:
- 4
- CN:
- 10
Ecology & Logistics
- Frequency
- Rare
- Organization
- Unknown
- Activity Cycle
- Unknown
- Diet
- Carnivore
- Habitat
- Forests, Swamps, Wetlands, Underground caves, Ruins
- Tech Level
- 0 - 0
- Artifacts
- Unknown
Description (Initial Observations): Mut choo are 3 to 4m diameter plants that produce their own gas, inflate, and float through the air. They float about 7m above the ground but have many mutations that allow them to satisfy their carnivorous appetites. Each mut choo is covered with throwing thorns, has manipulative vines hanging from it that are tipped with barbed leaves, and have hundreds of tiny tendrils hanging from the bottom that act as boring tendrils when the plant floats down on an unconscious victim. The mut choo will deflate itself after eating excessively, and look like a large patch of vine-like vegetation on the ground. When it wishes to hunt, it increases its metabolic rate and inflates itself, then floats away.
Behavior & Society
- Reactions
- No known interactions
- Behavior
- This gas is especially susceptible to fire, flaming weapons, heat, lasers, pyrokinesis, etc. If more than 10 points of this kind of damage are sustained in a single turn, the mut choo explodes, causing 1d10 points of damage to all within 7m. Mut choo prefer to live in areas like jungles, forests, swamp lands, and other locales with overhanging vegetation. They are sometimes found in caves or ancient ruins.
- Repair & Healing
- Behavior not recorded
- Society
- Anthropological studies incomplete
Additional Creatures
0th Edition - Metamorphosis Alpha
1st Edition
2nd Edition
3rd Edition
4th Edition
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6th Edition
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Badder to the Bone
Badder to the Bone II
Dragon 98 - Ares Section June 1985 - GW2
Dragon Magainze 085
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Dragon Magazine 126
Dragon Magazine 130
Famine at Fargo 7th Edition
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GW05
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GW06 Module
GW06 Module, MM2
GW07 Module
GW08 Module
GW09 Module
GW10 Module
METAMORPHOSIS ALPHA TO OMEGA ADVENTURE 1: The Quest for Elvis
MM2
Master's of the Earth Campaign: MA-1 The Trials
Master's of the Earth Campaign: MA-4 To the Rescue
Master's of the Earth Campaign: MA-5 The Savage Beast
Master's of the Earth Campaign: MA-6 City of the Ancients
Masters of the Earth Campaign: MA-2 The Town of Boze
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Omega Project
Paths of the Lil in White Dwarf
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Polyhedron 03
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Polyhedron 144
Polyhedron 15
Polyhedron 27
Polyhedron 44
Ted Tschopp
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The Barracks Raid
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