Bot «General Household Robotoid»

Creature Metadata
- Reported By
- James M. Ward
- Source
- 0th Edition - Metamorphosis Alpha
- Role
- Robot
- Base Stock
- Robot
- MCC Stat Block
- General Household Robotoid 'Bot' (1d10 (5)): Init +3; atk 2 x grippers melee +4 (1d6+1) and 2 x tentacles melee +4 (1d7+1); AC 14; HD 5D12 hp 33 each; MV 23' ; 1d20; SV Fort +1, Ref +0, Will -1
- Mutations
- None
Combat & Physical Stats
- Number Appearing
- 1d10
- Morale
- More observations needed
- Hit Dice
- HD 5D12
- Armor
- 4 (AC 14)
- Size
- Medium 2 Meters tall
- Movement
- MV 23'
- Attack
-
2 x Grippers melee +4 (1d6+1)
2 x Tentacles melee +4 (1d7+1)
Ability Scores
- MS:
- 6
- PS:
- 13
- IN:
- 2
- DX:
- 9
- CH:
- 16
- CN:
- 16
Mission: To perform household tasks, including cleaning, maintenance, and personal attendance.
Ecology & Logistics
- Frequency
- Unknown
- Organization
- Unknown
- Activity Cycle
- Any
- Diet
- Electricty
- Habitat
- Ancient homes, Ruins, Wasteland
- Tech Level
- 4 - 6
- Artifacts
- Unknown
Description (Initial Observations): These are the most humanoid looking of all robots. They basically look like metal people, and even have facial features. Cameras are mounted in the eye holes, and microphones in the ears. The mouth and nose are nonfunctional. These robots have hands for manipulators (on 1-meter-long arms) and legs. Both arms and legs arc jointed like a human's. Most of the robot's have a low-key, deferential male voice. They can be programmed for a variety of local accents.
Equipment: The household robot is equipped with a cleaning and polishing attachments, maintenance tools, a trash compacter, a vacuum unit (with hose), an incinerator, a storage bin and a spray nozzle attached to small tanks of cleaning liquids, disinfectants, insecticides, communicator, fire extinguisher, flashlight, voltmeter, external thermometer, and hot plate in the palms. It has a replay video screen built into its chest. Generally, the house would have re-mote cameras that the robot could monitor or display on the same video screen.
Behavior & Society
- Reactions
- The lowest level of common I.D. card was for children. It allowed them a very limited set of commands for the robot. They could not order the robot out of their presence. It would not let them engage in harmful activities, even if they tried to order it to do so. Adults had higher level common I.D. cards without these restrictions. Owners had a supervisor's card and maintenance card. Programmers cards were highly restricted and only the manufacturer had them. Household robots would obey almost any civil authority card, particularly those from emergency services. They ignore security cards. As a rule, the household robot is very polite and will perform harmless tasks given it by people that don't even have an I.D. card. However, such a request is ignored if the robot has a task, or if it would cause harm to people or property, or if it would leave a stranger unattended in what the robot considers its home territory.
- Behavior
- Behavior modeling incomplete
- Repair & Healing
- Behavior not recorded
- Society
- Anthropological studies incomplete
Additional Creatures
0th Edition - Metamorphosis Alpha
1st Edition
2nd Edition
3rd Edition
4th Edition
5th Edition
6th Edition
6th Edition - Beyond the Horizon
6th Edition - Machines & Mutants
Badder to the Bone
Badder to the Bone II
Dragon 98 - Ares Section June 1985 - GW2
Dragon Magainze 085
Dragon Magainze 130
Dragon Magazine 075
Dragon Magazine 098
Dragon Magazine 104
Dragon Magazine 108
Dragon Magazine 113
Dragon Magazine 126
Dragon Magazine 130
Famine at Fargo 7th Edition
GW01 - The Legion of Gold
GW02 - Famine in Far-Go
GW03 - The Cleansing War of Garik Blackhand
GW04 - The Mind Masters
GW05
GW05 - Rapture of the Deep
GW06 Module
GW06 Module, MM2
GW07 Module
GW08 Module
GW09 Module
GW10 Module
METAMORPHOSIS ALPHA TO OMEGA ADVENTURE 1: The Quest for Elvis
MM2
Master's of the Earth Campaign: MA-1 The Trials
Master's of the Earth Campaign: MA-4 To the Rescue
Master's of the Earth Campaign: MA-5 The Savage Beast
Master's of the Earth Campaign: MA-6 City of the Ancients
Masters of the Earth Campaign: MA-2 The Town of Boze
Mud Glat Walker
Omega Project
Paths of the Lil in White Dwarf
Polyhedron 02
Polyhedron 03
Polyhedron 10
Polyhedron 14
Polyhedron 144
Polyhedron 15
Polyhedron 27
Polyhedron 44
Ted Tschopp
The Albuquerque Starport
The Barracks Raid
There will be War
Trouble in Freesboro
White Wolf: Midnight in the Mystery Garden
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