Cybernetic Hunter/Tracker «Cybohunter»

Reported By: _Error 404: Reporter Data Unavailable_ - We're unable to retrieve the 'Reported by' information for this creature. This data may be corrupted or missing from our records. in Dragon Magazine 113

Role: Robot
Base Stock: Unknown

MCC Stat Block: Cybohunter 'Cybernetic Hunter/Tracker' (1): Init +10; atk see description; AC 11; HD 15D12 hp 98; MV 90' ; 1d20+1d20; SV Fort +0, Ref +2, Will +1
Mutations: Unknown

Number Appearing: 1
Morale: More observations needed
Hit Dice: HD 15D12
Armor: 1 (AC 11)
Size: Huge 5 Meter Tall Humanoid

Movement: MV 90'

Attack: See Description

MS: 14   PS: 55
IN: 16   DX: 16
CH: More observations needed   CN: More observations needed


Frequency: Unknown
Organization: Unknown
Activity Cycle: Unknown
Diet: Unknown
Habitat: Unknown
Tech Level: -
Artifacts: Unknown

Description (Initial Observations): Cybohunters are the weakest and most common of all known Hunter robots. They were used to track down dangerous enemies, such as escaped prisoners and fugitives during the Social Wars. They track fleeing characters using special sensors, and kill with all of the special weapons and functions at their command. Once a mission has been de- tailed by a character with a Stage IV I.D. or a cybernetic installation (or some other ancient command area), the Cybohunter tracks immediately, ignoring any further attempts by any force to command it, until itself or the objective is destroyed. A Cybo- hunter only destroys its objective (and any creature or being that tries to interfere or stop its function in any way), not harming those that do not cross the Hunters path.The Cybohunter appears as a massive 5- meter tall humanoid. It is silver and con- structed out of a very thick duralloy compound. The head contains a horizontal band of black glass, through which shines a moving, glowing red light its eye. The tracker has various antennae on the out- side of the helmet that constantly move and act as the sensors. The remaining shape of the body is basically human in appearance, in larger proportions, with various indentations and protrusions used for holding and storing equipment and weaponry.This unit is equipped with a great vari- ety of powerful offensive and defensive features. Any and all of these features may be used at the same time, as with any Hunter-class robot.The Cybohunter generates an electrical damage field that does 3d10 hp damage to anyone who touches it. This includes those who hit it with metal of any sort, but no damage occurs to characters protected by a force field of any sort (the force field takes 5d10 hp damage per contact).The Cybohunter is capable of command- ing all nearby robots as if it were carrying a Stage V I.D. It can control any of the robots listed in the GAMMA WORLD game that were not made for offensive purposes up to a distance of 200 meters away; ro- bots that are no longer controlled or that leave the 200-meter area revert to their former instructions and command. Offen- sive robots (Death Machines, Warbots, and Security Robots) stay out of the Cybohun- ters way but do not obey its directions. The robot is equipped with a force field that can absorb up to 100 hp damage per action turn.The Cybohunter has been partially fitted with powered assault armor that covers areas not needed for combat. This armor gives the unit the structural capability to lift and support enormous weights (de- pending on each individual unitsstrength). Jumps of up to 30 meters are possible and can be made once every action turn.The Cybohunter generates an electronic- disruptor field that overloads all energy circuits not within a 5-meter diameter surrounding the unit itself. This field affects equipment and energy-using weap- ons up to a distance of 50 meters; there is a 25% chance that the item is able to with- stand the effects of this field. These de- vices become overloaded and their circuits fuse, totally destroying them.As combat is the Cybohunters main reason for existence, a great deal of its equipment is devoted to the task of de- stroying opponents. One of the Cybohun- ters main modes for accomplishing this is hand-to-hand combat. The powered fists do 9d6 hp damage. All attacks made in non-weapon combat are made at an addi- tional 1d6 hp damage to the damage listed, due to its microscopic sensors. The fore- arms of the Cybohunter have slots on the outsides that allow large blades to be extended or contracted. These arm blades do 5d6 hp damage and may possibly hit the character if the powered fist attack misses (roll twice during the same action turn for each fist; the first roll is to hit with the fist and the second roll is to de- termine if the blades hit). Attached to the back of the wrists of each hand are dural- loy claws which can be used much as the natural attacks of mutated animals are performed, causing 4d8 hp damage. The claws can be retracted or used in conjunc- tion with the arm blades (as explained above).The legs of this unit are capable of dis- charging an adhesive paste compoundalong a ridge on the outer surface of the leg. This paste does not effect the Cybo- hunters attack ability but may be used to hamper a characters movement. Charac- ters that come near or in contact with the legs have an attack made on them using the Cybohunters normal roll to hit. If this attack roll is successful, then the victim is stuck to the duralloy leg and can be auto- matically hit by any weapon. The charac- ter can escape only by the greatest effort (roll Physical Strength 4 or less on per- centile dice), which causes 2d4 hp damage to the victim whether successful or not. There are a total of 10 doses of adhesive paste that can be used for this attack. The paste is automatically removed when the character is freed or dead, using another chemical stored in the legs that causes 2d6 hp damage (acid burn) to characters that again come in contact with the robot. This acidic chemical evaporates in two action turns, and the adhesive attack is again possible afterwards.For ranged combat, the Cybohunter has a large selection of highly efficient attacks. Fitted into the index finger of each hand are independently powered laser pistols. The laser pistols do 5d8 hp damage and have a range of 90 meters. Each is pow- ered by two hydrogen energy cells that allow each pistol to make 20 shots before needing to be recharged.Attached to the right arm of the Cybo- hunter is an independently powered laser rifle. This rifle does 6d6 hp damage and has a range of 300 meters, and is powered by one hydrogen energy cell that allows six shots. Equipped to the right arm of the unit is a powered crossbow. The powered crossbow has a range of 100 meters and is powered by two chemical energy cells that are good for firing 30 bolts. The bolts consist of two types: an explosive-wrapped tip that does 6d6 hp damage on impact, and a chemical exploding tip that has the effects of a negation bomb, but confinedto only a 3-meter area. The unit is equipped with a full case of 30 bolts (15 of each type).The helmet of the Cybohunter has a built-in micro-missile launcher with a 20- missile clip. The micro-missiles have a range of 500 meters and do 7d6 hp dam- age. The robot is also constructed with a grenade launcher fitted into the back. The launcher has a range of 90 meters and carries up to 15 grenades of any type.The chest of the Cybohunter has been modified to give the unit a specially de- signed weapon. A net constructed of duralloy fibers is stored in the hidden compartment. Characters that are stand- ing in front of the robot are subject to a special mode of assault. The net can be fired up to 20 meters, spreading out and spinning to its greatest area with the weights pulling it out. The magnetic weights on the net drop around the cap- tured victims and magnetically seal to each other and to the net fibers. Characters must roll their dexterity or under on ad20, with a -4 penalty on the roll, to avoid this entrapment.The magnetic seal is very powerful and only a strength of 21 or greater is able to free the character(s). Strength may be combined from several characters to open the net. The net covers a 5-meter square area and can wrap up to three characters. As soon as victims are trapped by the net, they can be attacked again by a needler fitted into the robots chest (this weapon can only be fired after the net has been thrown). The needler is coated with an Intensity Level 3d6 poison and is equipped with a chemical energy cell for 30 shots at up to 60 meters.A communications sender is also in- cluded on the robot. The entire Cybohun- ter has its weapons and functionspowered by three atomic energy cells that last for 200 hours. These cells can be recharged by a special energy-cell charger attached to the large solar energy cell, fitted into the shoulders and helmet of the robot. It requires 10 hours of exposure to direct sunlight for the atomic energy cells to be recharged.The Cybohunter is fitted with an organic brain and always acts and fights intelli- gently. This brain has a 25% chance of containing 1d4 mental mutations caused by the massive amounts of radiation let loose during the Shadow Years. The Cybo- hunter never has physical or defective mental mutations (such units are de- stroyed by these defects over time). At- tacks using mental powers can be made normally on the Cybohunter.

Reactions: No known interactions

Behavior: Behavior modeling incomplete

Behavior: Behavior not recorded

Society: Anthropological studies incomplete

Additional Creatures

0th Edition - Metamorphosis Alpha

  1. Worker «Android»
  2. Warrior «Android»
  3. Wandering Blackuns «Attercop Abulare»
  4. Thinker «Android»
  5. Terrorbirds «Hawkoid»
  6. Security Bot «Security Robotoid»
  7. Savannah Cats «Jaget»
  8. Red Deaths «Blood Bird»
  9. Rangerbot «Ecology Bot - Wilderness»
  10. Medbot «Medical Robotoid»
  11. Light Construction Bot «Engineering Bot, Light Duty»
  12. Heavy Construction Bot «Engineering Bot, Heavy Duty»
  13. Green Hissers «Gator»
  14. Farmbot «Ecology Bot - Garden»
  15. Farmbot «Ecology Bot - Agricultural»
  16. Construction Bot «Engineering Bot, Standard»
  17. Brown Beggars «Dabber»
  18. Bot «General Household Robotoid»
  19. Blackuns «Attercop»

1st Edition

  1. Yellow Tanglers «Win Seen or Yellow Winislean»
  2. Water Weirds «Keeshin»
  3. Water Crep «Crep, Pink»
  4. Wargs «Podog»
  5. Warbot «Warbot»
  6. Tree Fish «Terl»
  7. Transport Bot «Cargo Transport - Large»
  8. Tiger Beetles «Herp»
  9. Thought Masters «Serf»
  10. Sword Beetles «Parn»
  11. Sweetpads «Ber Lep»
  12. Stonefish «Ert»
  13. Slime Devils «Menarl»
  14. Skeeters «Soul Besh»
  15. Seer Lizards «Sleeth»
  16. Sand Devils «Kep»
  17. Porcupine Plants «Horl Choo»
  18. Orlen
  19. Orange Scarfers «Yexil»
  20. Man Snakes «Hisser»
  21. Man-Fish «Fen»
  22. Lizard Fish «Cren Tosh»
  23. Lizard Bushes «Kai Lin»
  24. Light Cargolifter «Cargolifter - Light»
  25. Light Cargo Bot «Cargo Transport - Small»
  26. Land Sharks «Sep, Snow»
  27. Land Sharks «Sep, Sand»
  28. Land Crep «Crep, Red»
  29. Jackalopes «Hopper»
  30. Hound Folk «Ark»
  31. Horse Cacti «Pineto»
  32. Haunted Fruit Tree «Seroon Lou»
  33. Green Tanglers «Win Seen or Green Winislean»
  34. Green Man «Gren»
  35. Ghost Trees «Narl Ep»
  36. Gamma Moths «Blaash»
  37. Gamma Grass «Zeeth»
  38. Gamma Bushes «Perth»
  39. Flying Rippers «Cal Then»
  40. Flying Fish «Fleshin»
  41. Flying Eyes «Obb»
  42. Floppsies «Hoop»
  43. Firefish «Ert Telden»
  44. Fast Trotters «Centisteed»
  45. Dragon Bugs «Arn»
  46. Digger Noble «Badder»
  47. Digger Folk «Badder»
  48. Deathfish «Barl Nep»
  49. Death Machine «Death Machine»
  50. Dead Fish «Herkel»
  51. Cloud Worms «Blight»
  52. Cargolifter «Cargolifter - Heavy»
  53. BossBot «Supervisory Borg»
  54. Borg «Defense Attack Borg»
  55. Borer Beetles «Zarn»
  56. Big Walkers «Brutorz»
  57. Big Horns «Rakox»

2nd Edition

  1. Thunder Lizard «Kamodo»
  2. Green Renders «Mantis»
  3. Devo Beasts «Wardent»
  4. Dark Emperors «Carrin»

3rd Edition

  1. Teacher Bot «Automaton»
  2. Robotic Machines «Automachine»
  3. Personal Servant Bots «Autobot, Wheeled»
  4. Personal Servant Bots «Autobot, Legged»
  5. King Rats «Squeeker»
  6. Forestbot «Ecology Bot - Timber»
  7. Borg «Cyborg»

4th Edition

  1. Riding Deer «Stagon»
  2. Rescue Bot «Disaster Robot»
  3. Police Robot
  4. Industrial Robot
  5. Bristleback «Rog»
  6. Battle Bot «Battlebot»

5th Edition

  1. Thunderbird
  2. Spiny
  3. Grizlion «Bearcat»
  4. Bigfoot «Sasquatch»

6th Edition

  1. Thra
  2. Souls'ker
  3. Ravisher
  4. Mollin
  5. Jetder
  6. Fashen
  7. Cleansing Slime

6th Edition - Beyond the Horizon

  1. Tibenpayher
  2. Standardized
  3. N-Falcon
  4. Miniature Animal, Tiny
  5. Miniature Animal, Medium
  6. Lizard Steeds
  7. Hybrid-Climate Animal
  8. Desert Riders
  9. Debris Removal System

6th Edition - Machines & Mutants

  1. Weirbulen
  2. Watchcat
  3. Walking Tower
  4. Virguven
  5. Ultravore
  6. Tyrant
  7. Turing Pariah
  8. Tropical Rainforest
  9. Tropical Grass
  10. Thuntra
  11. Thile Pirt
  12. Theeka
  13. Tesseract Spider
  14. Terrorbird
  15. Temperate Forest
  16. Teakettler
  17. Stepford
  18. Spoat
  19. Solarfly
  20. Slembaith
  21. Skyshark
  22. Skaig
  23. Silverback
  24. Shrike
  25. Shell Toad
  26. Sensorium Rig
  27. Sathpernert's Rats
  28. Reclaimer
  29. Rebuilt
  30. Raiccown
  31. Pubbailo
  32. Pocket Assassin
  33. Plainsmen
  34. Petrotter
  35. Octhofus
  36. Octhofus, Kianth
  37. Oasis Machine
  38. Nuanderthal
  39. Noctate
  40. NewFlesh
  41. Necrophage
  42. Muse Device
  43. Miracle Goo
  44. Microreebdor
  45. Metrovore Swarm
  46. Mediterranean
  47. Medicant
  48. Lunatic Eater
  49. Lemmink
  50. Killing Cloud
  51. Hot Desert
  52. Gremlin
  53. Glucust
  54. Genetic Flagellant
  55. Funes' Symbiot
  56. Free Car
  57. Frankenstein
  58. Frakenpet
  59. Flesh Cutter Ant
  60. Fire Eater
  61. Filamentron
  62. Fid-Chick
  63. Feral Machine
  64. Fenkuin
  65. Familiar
  66. Encleaver
  67. Elefgainth
  68. Econet
  69. Echost
  70. Dry Grass
  71. Doc Shadow
  72. Deranged
  73. Deathsire
  74. Czhar-Teroth
  75. Cuttleimp
  76. Communit
  77. Cloudeater
  78. Clochwhirl
  79. Chowpuff
  80. Chirplick
  81. Cheguin
  82. Carrin Mech
  83. Braintaker
  84. Boneswimmer
  85. Black Harvester
  86. Biohazard Drone
  87. Bearwyrm
  88. Bandit Droid
  89. Architect
  90. Apothecary
  91. Advoid
  92. AI Fragment

Badder to the Bone

  1. Photo-Shop Bot

Badder to the Bone II

  1. Shrub Wall

Dragon 98 - Ares Section June 1985 - GW2

  1. Zappers «Blaster Blossom»
  2. Wolf Folk «Howler»
  3. Tricksters «Jestes»
  4. Thunderbirds «Hogart»
  5. Them «Encroaches»
  6. Squatches «Mountain Men»
  7. Sneakers «Garrel»
  8. Sky Walkers «Aerosquid»
  9. Rampants «Juggernaut»
  10. Friendlies «Harmony Tree»
  11. Deep Dwellers «Marlok»
  12. Crusty 'Uns «Crustean»
  13. Clicker Fish «Flipp»
  14. Bat Folk «Dracus»

Dragon Magainze 085

  1. Humbug
  2. Fungimal

Dragon Magainze 130

  1. Propeller Plants «Whirrzlers»

Dragon Magazine 075

  1. Raydium, Gamma
  2. Raydium, Beta
  3. Raydium, Alpha
  4. Nitrodjinn
  5. Hydragen
  6. Cycloptron
  7. Cyber-netter

Dragon Magazine 098

  1. Rammers «Blade Whale»
  2. Green Stalkers «Sifoner»
  3. Bot Bashers «Spitter»

Dragon Magazine 104

  1. Exterminator, Robotic Core
  2. Exterminator, Flesh

Dragon Magazine 108

  1. Zap Lizards «Gliders»
  2. Tree Gator «Screps»
  3. Thnder Clappers «Xloes»
  4. The Black Plague «Firebugs»
  5. Spiny Recluses «Deng Kheshes»
  6. Shapeless Ones «Ameebies (as humanoid)»
  7. Shapeless Ones «Ameebies (as blob)»
  8. Sea Gators «Draguns»
  9. Sea Devils «Moklas»
  10. Leapers «Kreel Torrn»
  11. Killer Turtles «Niregs»
  12. Jumping Spiders «Vilchneks»
  13. Heer Kitties «Purrlions»
  14. Greaseballs «Slippings»
  15. Gobblers «Lukalukas»
  16. Flying Frogs «Ribbets»
  17. Flailers «Triphants»
  18. Fear Deer «Chessex»
  19. Desert Rollers «Crumbleweed»
  20. Brown Runners «Rakkons»
  21. Bee Folk «Bumbles»
  22. Baby Bronts «Moklas»

Dragon Magazine 113

  1. Underwater tracking drone (cyber) «Manhunter - Underwater Drone»
  2. Robotic Hunter/Tracker «Robohunter»
  3. Robotic Hunter «Manhunter»
  4. Manhunter - Underground Drone
  5. Manhunter - Communications Drone
  6. 🐾🛠️⚙️☢️Cybernetic Hunter/Tracker «Cybohunter»☢️⚙️🛠️🐾

Dragon Magazine 126

  1. Stupmers «Stuhumphagas»
  2. Reptoads
  3. Purple Pygmies «Dagmits»
  4. Giggle Bugs (Moths)
  5. Giggle Bugs (Caterpillars)
  6. Flitters «Buzzbirds»
  7. Death Snails «Molnangs»

Dragon Magazine 130

  1. Propeller «Whirrzler»

Famine at Fargo 7th Edition

  1. Visitor
  2. Vegepygmy
  3. Tech Bane «NeepNeep»
  4. Squeaker
  5. Spiderbot
  6. Poong
  7. Mantrap
  8. LanternBug
  9. Klicky
  10. KillerRobot
  11. Froghemoth
  12. Flying Lobster «Garbug»
  13. Fixed
  14. Deadun «Zombie»
  15. CIFAL
  16. Brudda

GW01 - The Legion of Gold

  1. Weirbuled
  2. Termite Folk «Buggem»
  3. Screamer
  4. Letharp
  5. Deathmoss
  6. Cave Dabbers «Bigoon»
  7. Cat Folk «Katkin»

GW02 - Famine in Far-Go

  1. Tarn Zeb
  2. Smokie «Barxyn»
  3. Maali
  4. Glower
  5. Gallus Gallus 5-13
  6. Bulo
  7. Baldee «E'Glee»
  8. Albilope

GW03 - The Cleansing War of Garik Blackhand

  1. Rok'Ee «Skwil»
  2. Lee'Gosi «Vath»
  3. Klonoid «Ooz Blen»
  4. Grey Shadow «Loo Pur»
  5. Bucker «Toother»

GW04 - The Mind Masters

  1. Mimic Plant
  2. Blood Wasp


  1. Sea Serpent, Black
  2. Boomblossom

GW05 - Rapture of the Deep

  1. Xxen
  2. Thrasher
  3. Sergeant Dimin
  4. Sea Stallion «Horsy»
  5. Sea Spider
  6. Sea Monkeys
  7. Sea Medusae «Hydrozoan»
  8. Sea Lilies «Sea Lilies Patch»
  9. Sea Behemoth
  10. Scella
  11. Ryco
  12. Rena
  13. Par-rana
  14. Mingos
  15. MindaRay
  16. Mind Singers «Psirens»
  17. Mer-kind
  18. Major Konnar
  19. Major Kan-Trell
  20. Lobsterfish
  21. Lieutenant Kulebra
  22. Kooda
  23. Hags «Sea Crone»
  24. Grillandi
  25. Grent
  26. Glowers «Radiation Zombies»
  27. EndedHere
  28. Dr. Frankish
  29. Croaker
  30. Crabmen «Brultans»
  31. Corporal Smyty
  32. Commander Atenvelt
  33. Captain Gelmar
  34. Bradfromlanta
  35. Bob «Household Robot, Rural defense model»
  36. Blue Meanies «Ceruleans»
  37. Beauty, the visious, mutated decrative plant

GW06 Module

  1. Villain that Hides and Kills «Vene'aMub»
  2. Ugly Friend «Jeremiah's Holcut»
  3. Ugly Friend «Holcut»
  4. That Which is Dependable «S're'daan»
  5. That Which Flies the Moon «Bu'Daan»
  6. Sucker Snake «Sucslith»
  7. Strange Ones «N'thlai»
  8. Spiked Flyer «Shez'ur»
  9. Security Bot Mk II «Security Robot at Mindkeep»
  10. Phoenix Hedge «Frid Esk»
  11. Paradise Tree «Ed Ep»
  12. Nuts «Rakee»
  13. Moving Barricade «Quanakus»
  14. Mirrored Ones «Omnitar»
  15. Jeremiah Coot
  16. Iron Beast «Smovbai»
  17. Invisible Glider «Sre'froth»
  18. Hateful «Krea»
  19. Giant Moth «Blassut»
  20. Giant Bat «Tsorsut»
  21. Gas Plant «Mut Choo»
  22. Furball «Ekola »
  23. Flaming Bush «Smokerth»
  24. Defense Tree «Prot Ep»
  25. Death Trees «Nep Ep»
  26. Deadly Tail «Ny'an»
  27. Climber «Sheezu»
  28. Bristle Snake «Chotslith, Medium»
  29. Bristle Snake «Chotslith, Large»
  30. Bird of the Moonlight «Sho'day»
  31. Bird Friend «Daycut»
  32. Bigguns «Bof»
  33. Bang Bush «Boomerth»

GW06 Module, MM2

  1. Rock that Gasses «Ba'mutan»
  2. Rock that Burrows «Ba'Sled»
  3. Endlessly Running Beast «Ba'crolbai»

GW07 Module

  1. Waja
  2. Tehwhisz
  3. Tear bush «Teakel»
  4. Sly
  5. Silus
  6. Sage of Melkath «Waldis»
  7. Rojak
  8. Nik'toth
  9. Mutated monkey «Nos'ferat»
  10. Markus Dema
  11. Krone
  12. Hungry Mountain «Hugoth»
  13. High Thinker «Android»
  14. Drona
  15. Coote
  16. Cool Jules
  17. Brutus
  18. Bounder
  19. Body Guard «Android»
  20. Abomination
  21. Abomination Claw

GW08 Module

  1. Zap Mice «Rodqas»
  2. Yellow Living Mold «Cyn I'xon»
  3. Watery Slime «Shinarl»
  4. Timon's Dabber Agent
  5. Studded Dragon «Felgon»
  6. Sticky Jelly «Rismish»
  7. Spinning Snake «Batslith»
  8. Spinning Guardian «Verbat»
  9. Shocking Mildew «Xanqas»
  10. Shining Being «Woo'N»
  11. Shiir'ka
  12. She Who Consumes «T'Brath»
  13. Red Living Mold «Wed l'Xon»
  14. Rat Friend «Rodcut»
  15. Ranse
  16. Plated Dragon «Gelgon»
  17. Orange Living Mold «Fhot l'Xon»
  18. N'Yark
  19. Mentus
  20. May'Jir
  21. Master Dragon «Sergon»
  22. Man-Beast «Equinoid»
  23. Jonn Dukas
  24. Hungry Ball «Conola»
  25. Horned Rats «Rakrod»
  26. Grey Living Mold «Nog l'Xon»
  27. Glass Dragon «Jemagon»
  28. Giant Ants «Skyzorr'n - Warriors (in Colony)»
  29. Giant Ants «Skyzorr'n - Warriors (away from Colony)»
  30. Giant Ants «Skyzorr'n - Sacred Warriors (in Colony)»
  31. Giant Ants «Skyzorr'n - Sacred Warriors (away from Colony)»
  32. Giant Ants «Skyzorr'n - Queen (in Colony)»
  33. Giant Ants «Skyzorr'n - Peon (in Colony)»
  34. Giant Ants «Skyzorr'n - Peon (away from Colony)»
  35. Gas Cloud «Mught»
  36. Flat Render «Guman»
  37. Finned Dragon «Erdgon»
  38. Ermon
  39. Earth Pigs «Sarbis»
  40. Demon «Kraw»
  41. Crested Dragon «Debgon»
  42. Cold Snake «Rrerslith»
  43. Black Snake «Inslith»
  44. Black Block «Indie»
  45. Alynor d'Vrie

GW09 Module

  1. Timon
  2. Thing of the Mind «Hrierf»
  3. That which is hideous «V'ath»
  4. Spider Friend «Unsut»
  5. Red Bat-like Humanoid «Wed Tsurp»
  6. Partha
  7. Oscar «Scar»
  8. North «Nort»
  9. Norien
  10. Man with Tails «Anfal»
  11. He who is a warrior «Y'Zor»
  12. Grey Ape «Juog»
  13. Green Living Mold «Gri'xon»
  14. Gliding Dragon «Frothgon»
  15. Giant Porcupine «Suthorl»
  16. Giant Bramble «Sutkin»
  17. Gamma Living Mold «Ash I'Xon»
  18. Freleng
  19. Feathered Love «Kiikce»
  20. Digging Dragon «Badgon»
  21. Demon Snake «Helslith»
  22. Deadly Emerald Flying Insect «Nytacal»
  23. Climbing, Crescent Deer «Albilope»
  24. Black Porcupine / Bear «Pierinhorl»
  25. Black Living Mold «Ini'xon»
  26. Bird Rulers «Carrday»
  27. Air Dragon «Ghitgon»

GW10 Module

  1. Tall Slasher «Maali-Village»
  2. Tall Slasher «Maali - alone»
  3. Snow Rabbit «Hophar»
  4. Snow Dragon «Hargon»
  5. Ribbon Snake «Irnslith»
  6. Powdery Snow Rat «Harod»
  7. Plains People «Etar»
  8. Living Ice Mold «Hyri'xon»
  9. Harlan Quade
  10. Czonk
  11. Crep,White
  12. Blue Wing «Lajjin »


  1. Oozing, Multicolored, Many-Tentacle Horror Covered With Eyes and Mouths
  2. Barfly


  1. Zayshin
  2. Yellow Belly
  3. Wraith
  4. Whirligig «Belo»
  5. Water Walker «Ger'tal»
  6. Vent Worm
  7. Two Horn «Boarz»
  8. Trechlily
  9. Trap Worm
  10. Thrum «Scorpito»
  11. Tentacled Ghoul
  12. Telenha
  13. Taterbug «Giant Potato Bug»
  14. Tanglepus
  15. T'Larryn
  16. Strangle
  17. Stilt Palm
  18. Sticky
  19. Starfish Cactus
  20. Staph
  21. Sprey
  22. Spiny Craw
  23. Spider Lil
  24. Soopturt
  25. Snag
  26. Sliver Sucker «Thy'tal»
  27. Slimy Grazer
  28. Slashworm
  29. Shutter «Floth-Ha»
  30. Shroom
  31. Shog
  32. Shield Worm
  33. Shef
  34. Sentient Coral Reef
  35. Sea Serpent, Green
  36. Sea Cow «Water Bear»
  37. Scorpion Folk «Lordia Orp»
  38. Salt Spider «Sea Spider»
  39. Rhya
  40. Razorgrass
  41. Rastagator
  42. Puff Cactus
  43. Prickly Folk «Dyllon»
  44. Plague Beetle «Nurglez»
  45. Orcoid
  46. Nymph «Cid'Tal»
  47. Mississippi Brainhound
  48. Mimic
  49. Mayday Bug «Euryl»
  50. Man-o-War «Armada»
  51. Mal Tonas
  52. Makeen
  53. Magilla «Ape, Carnivorous»
  54. Lurker
  55. Lesser Bloodwing «Jo'Tal»
  56. Land Worm «Mutha»
  57. Kud'zu Hert'l'cul
  58. Hydra
  59. Hwan Hul
  60. Hulk Mollusk «Rust'ee»
  61. Horsy
  62. Horl Ep
  63. Hi Snake
  64. Hell Worm
  65. Hell Fly
  66. Hawk Wolf
  67. Gwyll
  68. Greep
  69. Green Lantern «Ti'tal»
  70. Greater Bloodwing «Che'Tal»
  71. Graboid «Tremorworm»
  72. Giant Sea Slug «Slake»
  73. Giant Locus «Locus»
  74. Giant Beetle «Lytid»
  75. Gi-Ant «Huge Giant Ant»
  76. Gi-Ant «Giant Ant»
  77. Gazilla Monster
  78. Garf
  79. Fragger
  80. Flying Death «Ka'tal»
  81. Eyebane
  82. Digger
  83. Diablos
  84. Claptrap
  85. Cactisaurus Rex
  86. Blue Snail «Slimer»
  87. Blob
  88. Blend Dog «Clark»
  89. Blend Dog «Cark»
  90. Bigwig «Rhya»
  91. Big Daddy «Juggernaut»
  92. Bahrz
  93. Assassin Bug «Sin'tal»
  94. Arrowbeak
  95. Ant-Giant
  96. Ambush Bug «Bu'Tal»
  97. Acidweed

Master's of the Earth Campaign: MA-1 The Trials

  1. Yukon
  2. Ty'ghone
  3. Naomi
  4. Lohan
  5. Krull
  6. Jadea
  7. Hogle
  8. Ghol'm
  9. Dek'r
  10. Baner

Master's of the Earth Campaign: MA-4 To the Rescue

  1. Bandit Muel
  2. Bandit 5
  3. Bandit 4
  4. Bandit 3
  5. Bandit 2
  6. Bandit 1
  7. Bad Bart «Bartholemu Othbrook»

Master's of the Earth Campaign: MA-5 The Savage Beast

  1. The Master
  2. Grimlock Horde (15)

Master's of the Earth Campaign: MA-6 City of the Ancients

  1. The Guard Spartans (10)

Masters of the Earth Campaign: MA-2 The Town of Boze

  1. Miniji
  2. Luk
  3. Itchy's Other Horse
  4. Itchy's Horse
  5. Itchy
  6. Healers
  7. Duster
  8. Darel's Brother «Darel»
  9. Darel
  10. Bear

Mud Glat Walker

  1. Westford
  2. Wessex
  3. Speedo
  4. Security Robot
  5. Pako
  6. Mutated Raccoons
  7. Mutated Bears
  8. Lion Men
  9. Larry
  10. Jocko
  11. Green Hissers
  12. Engineering Robot
  13. Ecology Robot
  14. Cana
  15. Axel

Omega Project

  1. Alien «Shreelon»

Paths of the Lil in White Dwarf

  1. Wee Ones «Lil»

Polyhedron 02

  1. WessWreel
  2. The Companion
  3. Gurosh
  4. Cratical
  5. Cradengeen
  6. Bream
  7. Airshoon

Polyhedron 03

  1. Torel Plant
  2. The Trek Droid
  3. Sorbel
  4. Fluter

Polyhedron 10

  1. Flynn

Polyhedron 14

  1. Ren
  2. Hekal and Jekal

Polyhedron 144

  1. Yaager
  2. Shwarsfrou
  3. Pretexis
  4. Lampor
  5. Artrak

Polyhedron 15

  1. X.M.A.S
  2. X Unit Sleigh
  3. Servo Reindeer

Polyhedron 27

  1. Smoke Caterpillar
  2. Shortel
  3. Mist Spider
  4. Metal Microbe
  5. Life Leech
  6. Intensity Beetle
  7. Gossamer Butterfly
  8. Glow Mite
  9. Energy Moth
  10. Communa Larva
  11. Brain Mite

Polyhedron 44

  1. Cody Matrix
  2. Boris

Ted Tschopp

  1. Soldier Robot
  2. Ecobot - park
  3. Ecobot - farm
  4. Buffalo Explorer «Otis»

The Albuquerque Starport

  1. Zombie «Canopus Plague Victim»
  2. Waiter Bots «General Robotoid»
  3. Mutated Scorpion
  4. Mutated Rat
  5. Mutated Houseplant
  6. Mutated Chuckwalla

The Barracks Raid

  1. Tank 4
  2. Tank 3
  3. Tank 2
  4. Tank 1 - Far West
  5. Giant Flying White Cat

There will be War

  1. Locobot «Locomotive Control Bot»

Trouble in Freesboro

  1. Tangh
  2. Sentrybots
  3. Porker
  4. Laser Gun Battery

White Wolf: Midnight in the Mystery Garden

  1. Tracker
  2. The Great «Zutperk»
  3. Tani
  4. Small Mutant Spider
  5. Pret of the Order of the Blessed Nano
  6. Mongo «M-NG0»
  7. Longhorn
  8. Drake Tribian


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