Iron Beast «Smovbai»

Iron Beast «Smovbai»
Iron Beast «Smovbai»

Creature Metadata

Reported By
Kim Eastland
Source
GW06 Module
Role
Mount
Base Stock
Reptile
MCC Stat Block
Smovbai 'Iron Beast' (1d4 (2)): Init +3; atk head butt melee +2 (1d5) and charge and trample melee +2 (1d20); AC 15; HD 7D7 hp 28 each; MV 20' or Swim 20' ; 1d20; SV Fort +1, Ref -1, Will -1
Mutations
(P) Diminished Smell(M) Directional Sense, Absorption-Radiation

Combat & Physical Stats

Number Appearing
1d4
Morale
4
Hit Dice
HD 7D7
Armor
5 (AC 15)
Size
Medium 1m at the shoulder
Movement
MV 20' or Swim 20'
Attack
Head butt melee +2 (1d5)
Charge and Trample melee +2 (1d20)

Ability Scores

MS:
7
PS:
11
IN:
9
DX:
6
CH:
7
CN:
14

Ecology & Logistics

Frequency
Uncommon
Organization
Unknown
Activity Cycle
Unknown
Diet
Carnivore
Habitat
Swamps, Freshwater, Wetlands
Tech Level
0 - 0
Artifacts
Unknown

Description (Initial Observations): (Mount) The Smovbai is a short, six legged reptile with a brown plated body and mottled grey head. It resembles a small triceratops without horns. It has a plate / crest around its head that can flare out when the Smovbai wishes it, and allow the rider to sit on the neck. Once in position the rider is considered to be better protected from all attacks that don't come from the front. The Smovbai are found around swamps, marshy areas, along rivers and lakes and other areas where there is a lot of standing water.

Behavior & Society

Reactions
No known interactions
Behavior
Any creature 7.5' tall may ride a Smobai. When riding a Smovbai a character is considered to have +2 AC. When charging and trampling the victim who is successfully hit has a -2 AC each to the next round in an attempt to continue the attack. If the target fails this, then they lose their movement and take another Charge and trample attack.
Repair & Healing
Behavior not recorded
Society
Anthropological studies incomplete

Additional Creatures

The Albuquerque Starport

MM2

Dragon 98 - Ares Section June 1985 - GW2

GW08 Module

Dragon Magazine 108

Master's of the Earth Campaign: MA-1 The Trials

1st Edition

Polyhedron 144

GW05 - Rapture of the Deep

Polyhedron 15

0th Edition - Metamorphosis Alpha

Mud Glat Walker

Polyhedron 02

6th Edition - Machines & Mutants

GW01 - The Legion of Gold

Paths of the Lil in White Dwarf

GW07 Module

Famine at Fargo 7th Edition

GW06 Module

Dragon Magazine 113

White Wolf: Midnight in the Mystery Garden

Polyhedron 03

GW09 Module

6th Edition - Beyond the Horizon

5th Edition

2nd Edition

6th Edition

Master's of the Earth Campaign: MA-5 The Savage Beast

Master's of the Earth Campaign: MA-6 City of the Ancients

3rd Edition

GW02 - Famine in Far-Go

The Barracks Raid

Trouble in Freesboro

GW10 Module

Dragon Magazine 126

Ted Tschopp

Polyhedron 27

Badder to the Bone II

GW05

GW03 - The Cleansing War of Garik Blackhand

GW06 Module, MM2

4th Edition

Polyhedron 14

Dragon Magazine 075

Dragon Magazine 098

Dragon Magazine 130

Dragon Magainze 130

Badder to the Bone

METAMORPHOSIS ALPHA TO OMEGA ADVENTURE 1: The Quest for Elvis

Masters of the Earth Campaign: MA-2 The Town of Boze

GW04 - The Mind Masters

There will be War

Dragon Magainze 085

Polyhedron 10

Dragon Magazine 104

Polyhedron 44

Master's of the Earth Campaign: MA-4 To the Rescue

Omega Project


Webmentions

Connect your blog or website to this post via Webmentions. Link to this article and your response will appear below, fostering a web-wide discussion. Supports comments, likes, and reposts from any Webmention-enabled site.