Battle Bot «Battlebot»

Battle Bot «Battlebot»
Battle Bot «Battlebot»

Creature Metadata

Reported By
Bruce Nesmith and James M. Ward
Source
4th Edition
Role
Robot
Base Stock
Unknown
MCC Stat Block
Conversion Not Complete
Mutations
Unknown

Combat & Physical Stats

Number Appearing
1
Morale
More observations needed
Hit Dice
More observations needed
Armor
35 ()
Size
Unknown
Movement
More observations needed
Attack
More observations needed

Ability Scores

MS:
More observations needed
PS:
More observations needed
IN:
More observations needed
DX:
More observations needed
CH:
More observations needed
CN:
More observations needed

Ecology & Logistics

Frequency
Unknown
Organization
Unknown
Activity Cycle
Unknown
Diet
Unknown
Habitat
Unknown
Tech Level
-
Artifacts
Unknown

Equipment: The Battlebot comes with two blaster cannons (short/medium/long ranges and damages: 500m, 75 hp/1,000m, 50 hp/2,000m, 25 hp); 2 black ray cannons (300m range); 4batteries of four Mark VI blasters (400m range); 2batteries of four Mark XI masterblasters (500m range); two trek guns (damage as the bomb with a 200m range); ten laser batteries of five guns each (short/medium/long ranges and dam ages: 750m, 20d6/1500m, 15d6/3,000m, 10d6); 5d10 fusion and fission bombs with a 3,000m launcher; a special energy dampening field that kills robotic units and energy-using devices within a 20m radius, and causes 10 points of damage every round to force fields.

Behavior & Society

Reactions
Though never found dormant or in storage, only the highest command I card can give it instructions. Maintenance ID cards work normally but are subject to extreme scrutiny from the Battlebot (assuming both the card and the Battlebot are from the same military base. Programmer's cards can not be used on the machine. In the event of an attack upon its base or upon itself, the bot does what it must to drive off or destroy the attacker.
Behavior
Behavior modeling incomplete
Repair & Healing
Behavior not recorded
Society
Anthropological studies incomplete

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