Slime Devils «Menarl»

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Creature Metadata

Reported By
James M. Ward and Gary Jaquet
Source
1st Edition
Role
Race
Base Stock
Watersnake
MCC Stat Block
Menarl 'Slime Devils' (1d4 (2)): Init +4; atk weapon melee +8 (1d8+6) and squeeze melee +8 (1d8+6); AC 14; HD 8D7 hp 32 each; MV 10' or Swim 40' ; 1d20; SV Fort +0, Ref +0, Will +0
Mutations
(P) Heightened Strength

Combat & Physical Stats

Number Appearing
1d4
Morale
13
Hit Dice
HD 8D7
Armor
4 (AC 14)
Size
Gargantuan 10m
Movement
MV 10' or Swim 40'
Attack
Weapon melee +8 (1d8+6)
Squeeze melee +8 (1d8+6)

Ability Scores

MS:
12
PS:
40
IN:
10
DX:
12
CH:
3
CN:
12

Ecology & Logistics

Frequency
Rare
Organization
Solitary
Activity Cycle
Day
Diet
Carnivore
Habitat
Temperate / Tropical swamps, Rivers
Tech Level
1 - 6
Artifacts
U

Description (Initial Observations): 10 Meter long intelligent water snakes with 1d10+4 one meter long arms ending in hands with opposable thumbs.

Behavior & Society

Reactions
No known interactions
Behavior
Menarls are friendly towards humanoids and PSH. They can be taught to use simple items on request, but without training they will only use simple weapons. In the wild they prey on water birds and the presence of any sort of bird will send them into a frenzy.
Repair & Healing
Behavior not recorded
Society
Anthropological studies incomplete

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