Cloud Worms «Blight»

Cloud Worms «Blight»
Cloud Worms «Blight»

Creature Metadata

Reported By
James M. Ward and Gary Jaquet
Source
1st Edition
Role
Monster
Base Stock
Worm
MCC Stat Block
Blight 'Cloud Worms' (1d4 (2)): Init +3; atk bite melee +3 (1d5+1) and coil melee +3 (1d10+1); AC 11; HD 6D7 hp 24 each; MV 10' or Fly 30' ; 1d20; SV Fort +1, Ref +0, Will +0
Mutations
(P) Immune to Radiation, Heat, & Sonics, Invisibility, Light Generation.

Combat & Physical Stats

Number Appearing
1d4
Morale
14
Hit Dice
HD 6D7
Armor
1 (AC 11)
Size
Large 3 Meters
Movement
MV 10' or Fly 30'
Attack
Bite melee +3 (1d5+1)
Coil melee +3 (1d10+1)

Ability Scores

MS:
10
PS:
15
IN:
7
DX:
12
CH:
3
CN:
15

Ecology & Logistics

Frequency
Rare
Organization
Solitary or mated pair
Activity Cycle
Day
Diet
Carnivore
Habitat
non arctic forests and hills
Tech Level
0 - 0
Artifacts
L

Description (Initial Observations): A blight is a large, worm-like creature 3 meters in length with tough, leathery skin and bat-like wings with a 10-meter wingspan. It has small eyes and a mouth full of sharp, tearing teeth. Blights tend to have dark, mottled hides, when they can be seen at all.

Behavior & Society

Reactions
No known interactions
Behavior
Blights have the ability to bend light, causing them to be invisible whenever they concentrate. When a blight attacks it becomes visible, gaining an automatic surprise. Blights will use this mutation while they are fleeing. Blights are completely resistant to weapons involving radiation, heat, or sonic effects. Their preferred method of attack is to wrap themselves around a victim constricting and biting.
Repair & Healing
Behavior not recorded
Society
Blights nest in high, rocky areas and sometimes in tall trees where they can swoop down on prey. They're usually solitary, but sometimes found in mated pairs. They lay clutches of eggs that hatch into young blights. The young eat their unhatched siblings before flying off on their own.

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