Sea Medusae «Hydrozoan»

Sea Medusae «Hydrozoan»
Sea Medusae «Hydrozoan»

Creature Metadata

Reported By
Les Braun
Source
GW05 - Rapture of the Deep
Role
Monster
Base Stock
Hydrozoa Jellyfish
MCC Stat Block
Hydrozoan 'Sea Medusae' (1d4 (2)): Init +10; atk 3 x tentacles melee +5 (1d4); AC 16; HD 34D7 hp 136 each; MV Swim 23' ; 1d20+1d20; SV Fort +0, Ref +0, Will +1
Mutations
Bodily control - hearing, Chameleon powers, Confusion, Contact poison sap (Intensity 17 - see below), Directional sense, Duality, Hands of power - electrical, Heightened intelligence, Heightened precision, Hostility field, Life leech, Mental shield, Mental paralysis, Regeneration, Telepathy.

Combat & Physical Stats

Number Appearing
1d4
Morale
1d2+8
Hit Dice
HD 34D7
Armor
6 (AC 16)
Size
Medium 2 Meters Tall
Movement
MV Swim 23'
Attack
3 x Tentacles melee +5 (1d4)

Ability Scores

MS:
13
PS:
9
IN:
15
DX:
10
CH:
2
CN:
12

Ecology & Logistics

Frequency
Rare
Organization
Fuedal society
Activity Cycle
Day
Diet
omnivore and sometimes canibilistic of other Jellyfish
Habitat
Ocean
Tech Level
0 - 6
Artifacts
Unknown

Description (Initial Observations): Hydrozoans are two meter tall jellyfish-like creatures. They are of a particularly evil nature and consider themselves the most superior form of life on the planet. Because of this all other life forms fall into two categories, food or servants. The Hydrozoans have been actively pursuing plans of dominating the entire ocean environment for sometime now. They have found this to be more difficult than they first expected because of efforts by others to accomplish this same goal. They are now pursuing plans to eliminate said competition. They have a number of attacks they are capable of using on others (in fact, they can even wield weapons which are not too heavy - but this is rare), but their most feared ability is their poisonous skin which turns victims to stone (exactly as per Ert in the rulebook - but will cause damage even if the victim doesn't turn to stone).

Behavior & Society

Reactions
No known interactions
Behavior
Behavior modeling incomplete
Repair & Healing
Behavior not recorded
Society
Anthropological studies incomplete

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