Reported By: James M. Ward and Gary Jaquet
in 1st Edition
Role: Robot
Base Stock: Robot
MCC Stat Block: Cargo Transport - Small 'Light Cargo Bot' (1d6 (3)): Init +3; atk 2 x tentacles melee +10 (1d14+6); AC 17; HD 7D12 hp 46 each; MV Treads 200' or Hoverfans 300' ; 1d20; SV Fort +2, Ref -1, Will -1
Mutations: None
Number Appearing: 1d6
Morale: 2
Hit Dice: HD 7D12
Armor: 7 (AC 17)
Size: Unknown
Movement: MV Treads 200' or Hoverfans 300'
Attack: 2 x Tentacles melee +10 (1d14+6)
MS: 6
PS: 550
IN: 2
DX: 7
CH: 16
CN: 16
Mission: To move small pieces of more delicate cargo from one location to another.
Frequency: Common
Organization: Programmed
Activity Cycle: Any
Diet: None
Habitat: Unknown
Tech Level: 5
- 7
Artifacts: Lots of stuff about transporting
Description (Initial Observations): This unit is the same size and shape as the Light Cargolifter. Transports can be electronically coupled to other units of the same types for convey movements. This is handy when the transporters are moving extremely large objects or when large quantities of items.
Equipment: 2 x 6 meter tentacles, each able to lift 100 kilograms 1 x tractor/pressor beam able to lift 1800 kilograms at a 12 meter range.
Reactions: The small cargo transport obeys the direct orders of any supervisory borg, or anyone possessing a supervisory ID card. They are also programmed to obey Civil ID cards, but will not relinquish their cargo unless also ordered by a supervisory ID Card.
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