Light Cargo Bot «Cargo Transport - Small»

Light Cargo Bot «Cargo Transport - Small»
Light Cargo Bot «Cargo Transport - Small»

Creature Metadata

Reported By
James M. Ward and Gary Jaquet
Source
1st Edition
Role
Robot
Base Stock
Robot
MCC Stat Block
Cargo Transport - Small 'Light Cargo Bot' (1d6 (3)): Init +3; atk 2 x tentacles melee +10 (1d14+6); AC 17; HD 7D12 hp 46 each; MV Treads 200' or Hoverfans 300' ; 1d20; SV Fort +2, Ref -1, Will -1
Mutations
None

Combat & Physical Stats

Number Appearing
1d6
Morale
2
Hit Dice
HD 7D12
Armor
7 (AC 17)
Size
Unknown
Movement
MV Treads 200' or Hoverfans 300'
Attack
2 x Tentacles melee +10 (1d14+6)

Ability Scores

MS:
6
PS:
550
IN:
2
DX:
7
CH:
16
CN:
16

Mission: To move small pieces of more delicate cargo from one location to another.

Ecology & Logistics

Frequency
Common
Organization
Programmed
Activity Cycle
Any
Diet
None
Habitat
Unknown
Tech Level
5 - 7
Artifacts
Lots of stuff about transporting

Description (Initial Observations): This unit is the same size and shape as the Light Cargolifter. Transports can be electronically coupled to other units of the same types for convey movements. This is handy when the transporters are moving extremely large objects or when large quantities of items.

Equipment: 2 x 6 meter tentacles, each able to lift 100 kilograms 1 x tractor/pressor beam able to lift 1800 kilograms at a 12 meter range.

Behavior & Society

Reactions
The small cargo transport obeys the direct orders of any supervisory borg, or anyone possessing a supervisory ID card. They are also programmed to obey Civil ID cards, but will not relinquish their cargo unless also ordered by a supervisory ID Card.
Behavior
Behavior modeling incomplete
Repair & Healing
Behavior not recorded
Society
Anthropological studies incomplete

Additional Creatures

The Albuquerque Starport

MM2

Dragon 98 - Ares Section June 1985 - GW2

GW08 Module

Dragon Magazine 108

Master's of the Earth Campaign: MA-1 The Trials

1st Edition

Polyhedron 144

GW05 - Rapture of the Deep

Polyhedron 15

0th Edition - Metamorphosis Alpha

Mud Glat Walker

Polyhedron 02

6th Edition - Machines & Mutants

GW01 - The Legion of Gold

Paths of the Lil in White Dwarf

GW07 Module

Famine at Fargo 7th Edition

GW06 Module

Dragon Magazine 113

White Wolf: Midnight in the Mystery Garden

Polyhedron 03

GW09 Module

6th Edition - Beyond the Horizon

5th Edition

2nd Edition

6th Edition

Master's of the Earth Campaign: MA-5 The Savage Beast

Master's of the Earth Campaign: MA-6 City of the Ancients

3rd Edition

GW02 - Famine in Far-Go

The Barracks Raid

Trouble in Freesboro

GW10 Module

Dragon Magazine 126

Ted Tschopp

Polyhedron 27

Badder to the Bone II

GW05

GW03 - The Cleansing War of Garik Blackhand

GW06 Module, MM2

4th Edition

Polyhedron 14

Dragon Magazine 075

Dragon Magazine 098

Dragon Magazine 130

Dragon Magainze 130

Badder to the Bone

METAMORPHOSIS ALPHA TO OMEGA ADVENTURE 1: The Quest for Elvis

Masters of the Earth Campaign: MA-2 The Town of Boze

GW04 - The Mind Masters

There will be War

Dragon Magainze 085

Polyhedron 10

Dragon Magazine 104

Polyhedron 44

Master's of the Earth Campaign: MA-4 To the Rescue

Omega Project


Webmentions

Connect your blog or website to this post via Webmentions. Link to this article and your response will appear below, fostering a web-wide discussion. Supports comments, likes, and reposts from any Webmention-enabled site.