Phoenix Hedge «Frid Esk»Reported By: unknown contributor in GW06 Module
Role: Unknown Base Stock: Hedge
MCC Stat Block: Frid Esk 'Phoenix Hedge' (1d4 (2)): Init +4; atk see description; AC 13; HD 7D5 hp 21 each; NO MOVEMENT; 1d20; SV Fort +0, Ref +0, Will -3 Mutations: (P) Increased Sense - Smell, Radar / Sonar.
Number Appearing: 1d4 Morale: 0 Hit Dice: HD 7D5 Armor: 3 (AC 13) Size: Huge 6M long, 2m Tall
Movement: NO MOVEMENT
Attack: See Description
Frequency: Uncommon Organization: Unknown Activity Cycle: Unknown Diet: Carnivore Habitat: Any except underground Tech Level: 0 - 0 Artifacts: Unknown
Description (Initial Observations): Phoenix hedges are long low hedges that perfectly match other, normal hedges in the same geographic locale. They are called phonexis hedges because they can be hacked burned, radiated, checmically defoliated, etc, and they will still grow back within a week.
Reactions: No known interactions
Behavior: If the roots of the Frid Esk are exposed they will emit a radiation plaster of 1d6+6 intensity to everyone within 30 feet. The jaws amd spikes are hidden under large leaves and can not normally be seen.
Behavior: Behavior not recorded
Society: Anthropological studies incomplete