Phoenix Hedge «Frid Esk»

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Creature Metadata

Reported By
Kim Eastland
Source
GW06 Module
Role
_Warning: Missing Biome Role Details_ - The details regarding this creature's role in its world or biome are missing. This could be due to incomplete data collection or loss over time.
Base Stock
Hedge
MCC Stat Block
Frid Esk 'Phoenix Hedge' (1d4 (2)): Init +4; atk see description; AC 13; HD 7D5 hp 21 each; NO MOVEMENT; 1d20; SV Fort +0, Ref +0, Will -3
Mutations
(P) Increased Sense - Smell, Radar / Sonar.

Combat & Physical Stats

Number Appearing
1d4
Morale
0
Hit Dice
HD 7D5
Armor
3 (AC 13)
Size
Huge 6M long, 2m Tall
Movement
NO MOVEMENT
Attack
See Description

Ability Scores

MS:
2
PS:
5
IN:
3
DX:
11
CH:
3
CN:
9

Ecology & Logistics

Frequency
Uncommon
Organization
Unknown
Activity Cycle
Unknown
Diet
Carnivore
Habitat
Any except underground
Tech Level
0 - 0
Artifacts
Unknown

Description (Initial Observations): Phoenix hedges are long low hedges that perfectly match other, normal hedges in the same geographic locale. They are called phonexis hedges because they can be hacked burned, radiated, checmically defoliated, etc, and they will still grow back within a week.

Behavior & Society

Reactions
No known interactions
Behavior
If the roots of the Frid Esk are exposed they will emit a radiation plaster of 1d6+6 intensity to everyone within 30 feet. The jaws amd spikes are hidden under large leaves and can not normally be seen.
Repair & Healing
Behavior not recorded
Society
Anthropological studies incomplete

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