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EndedHere

Creature Metadata

Reported By
Les Braun
Source
GW05 - Rapture of the Deep
Role
Monster
Base Stock
Kelp forests
MCC Stat Block
Killer Kelp (1d10 (5)): Init +1; atk see description; AC 18; HD 8D5 hp 24 each; NO MOVEMENT; 1d20; SV Fort +1, Ref -3, Will -3
Mutations
Spore Cloud, Dissolving Juices, Sonic Blast

Combat & Physical Stats

Number Appearing
1d10
Morale
NA
Hit Dice
HD 8D5
Armor
8 (AC 18)
Size
Gargantuain Up t0 300 feet tall
Movement
NO MOVEMENT
Attack
See Description

Ability Scores

MS:
2
PS:
2
IN:
2
DX:
2
CH:
2
CN:
13

Ecology & Logistics

Frequency
Common
Organization
Forest
Activity Cycle
Unknown
Diet
Omnivore
Habitat
Costal Oceans
Tech Level
0 - 0
Artifacts
Unknown

Description (Initial Observations): This kelp can sense any nearby movement that will first set off the plants sonic blast. It will then release its spore cloud followed by the dissolving juices. It will continue this sequence until either the victim or the plant dies. Any creature which falls victim to this plant will become fertilizer for future generations of killer kelp.

Behavior & Society

Reactions
No known interactions
Behavior
Behavior modeling incomplete
Repair & Healing
Behavior not recorded
Society
Anthropological studies incomplete

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