Ambush Bug «Bu'Tal»


                                   

Image load failed due to missing file.

Reported By: Derek M. Holland in MM2

Role: _Warning: Missing Biome Role Details_ - Attention: The details regarding this creature's role in its world or biome are missing. This could be due to incomplete data collection or loss over time.
Base Stock: Ambush Bugs

MCC Stat Block: Bu'Tal 'Ambush Bug' (1): Init +3; atk bite melee +8 (1d24+6) and 2 x claws melee +8 (1d12+6); AC 12; HD 6D7 hp 24; MV 10' or Fly 19' ; 1d20; SV Fort +1, Ref +0, Will -2
Mutations: Chameleon power; Silence Field; Gamma Hands (Heat); Magnetic Control

Number Appearing: 1
Morale: 8
Hit Dice: HD 6D7
Armor: 2 (AC 12)
Size: Large 3 Meters

Movement: MV 10' or Fly 19'

Attack: Bite melee +8 (1d24+6)
2 x Claws melee +8 (1d12+6)

MS: 5   PS: 30
IN: 2   DX: 10
CH: 2   CN: 15

Frequency: Rare
Organization: Solitary
Activity Cycle: Unknown
Diet: Carnivore
Habitat: Plains, Forests
Tech Level: 0 - 0
Artifacts: Unknown

Description (Initial Observations): Ambush bugs can vary slightly in color. Some are golden yellow and brown, while others are more green. The sides of the body are raised and the shoulder plate looks rigid and bumpy. Males are physically smaller than females and can often be seen riding on their mate's back. Females will lay bunches of fertilized eggs on trees and cover them in a frothy coating, which may offer protection from desiccation as well as predation.

Reactions: No known interactions

Behavior: These are mutant ambush bugs. They are stout bodied with greatly enlarged forelegs like a manta (green render). The abdomen is much wider than the wings at that point. They are green-brown, and though 3 meters long, they are only .5 meters tall.They hide using chameleon power and a silence field. When prey carrying metal objects comes within 10 meters of the bu'tal, it uses magnetic control to draw the prey closer. It attacks as a manta. If the prey struggles, it uses hot hands to kill the prey quickly.Bu'tal feed on the blood of most anything, but prefers those who wear metal objects (ie PCs and NPCs)

Behavior: Behavior not recorded

Society: Anthropological studies incomplete



Additional Creatures

0th Edition - Metamorphosis Alpha

1st Edition

2nd Edition

3rd Edition

4th Edition

5th Edition

6th Edition

6th Edition - Beyond the Horizon

6th Edition - Machines & Mutants

Badder to the Bone

Badder to the Bone II

Dragon 98 - Ares Section June 1985 - GW2

Dragon Magainze 085

Dragon Magainze 130

Dragon Magazine 075

Dragon Magazine 098

Dragon Magazine 104

Dragon Magazine 108

Dragon Magazine 113

Dragon Magazine 126

Dragon Magazine 130

Famine at Fargo 7th Edition

GW01 - The Legion of Gold

GW02 - Famine in Far-Go

GW03 - The Cleansing War of Garik Blackhand

GW04 - The Mind Masters

GW05

GW05 - Rapture of the Deep

GW06 Module

GW06 Module, MM2

GW07 Module

GW08 Module

GW09 Module

GW10 Module

METAMORPHOSIS ALPHA TO OMEGA ADVENTURE 1: The Quest for Elvis

MM2

Master's of the Earth Campaign: MA-1 The Trials

Master's of the Earth Campaign: MA-4 To the Rescue

Master's of the Earth Campaign: MA-5 The Savage Beast

Master's of the Earth Campaign: MA-6 City of the Ancients

Masters of the Earth Campaign: MA-2 The Town of Boze

Mud Glat Walker

Omega Project

Paths of the Lil in White Dwarf

Polyhedron 02

Polyhedron 03

Polyhedron 10

Polyhedron 14

Polyhedron 144

Polyhedron 15

Polyhedron 27

Polyhedron 44

Ted Tschopp

The Albuquerque Starport

The Barracks Raid

There will be War

Trouble in Freesboro

White Wolf: Midnight in the Mystery Garden


Webmentions

Connect your blog or website to this post via Webmentions. Link to this article and your response will appear below, fostering a web-wide discussion. Supports comments, likes, and reposts from any Webmention-enabled site.