Hell Fly


                                   

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Reported By: Derek M. Holland in MM2

Role: _Warning: Missing Biome Role Details_ - Attention: The details regarding this creature's role in its world or biome are missing. This could be due to incomplete data collection or loss over time.
Base Stock: Hellworm

MCC Stat Block: Hell Fly (1d2 (1)): Init +3; atk bite melee +4 (1d10+2) and 2 x claws melee +4 (1d12+2); AC 16; HD 6D7 hp 24; MV 8' or Fly 28' ; 1d20; SV Fort +2, Ref +0, Will -1
Mutations: Heightened Sense (smell); Poison (into 20/paralytic); Gas generation (into 22/paralytic); Immune to Fire/Heat; Mental Paralysis; Confusion

Number Appearing: 1d2
Morale: 10
Hit Dice: HD 6D7
Armor: 6 (AC 16)
Size: Medium 2 Meters

Movement: MV 8' or Fly 28'

Attack: Bite melee +4 (1d10+2)
2 x Claws melee +4 (1d12+2)

MS: 6   PS: 16
IN: 2   DX: 12
CH: 1   CN: 16

Frequency: Very Rare
Organization: Unknown
Activity Cycle: Unknown
Diet: None
Habitat: Volcanic Areas
Tech Level: 0 - 0
Artifacts: Unknown

Description (Initial Observations): giant butterflies with red and yellow markings.

Reactions: No known interactions

Behavior: The pair hunts for food for the next generation. They swoop down (and are easy to see) on and attempt to paralyse potential food. When the prey is paralysed, the female inject it with 100- 1000 eggs. The eggs release a paralytic compound to keep the food from moving until they hatch. If the eggs are elim- inated (inventive GMs will thing of how), the affected PC/animal/NPC can be restored to normal. Hellflies live only for 2 weeks and do not feed.

Behavior: Behavior not recorded

Society: Anthropological studies incomplete



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