Horse Cacti «Pineto»

Creature Metadata
- Reported By
- James M. Ward and Gary Jaquet
- Source
- 1st Edition
- Role
- Mount
- Base Stock
- Joshua Tree
- MCC Stat Block
- Pineto 'Horse Cacti' (1d8 (4)): Init +3; atk trailslap melee +8 (1d4+6); AC 14; HD 5D5 hp 15 each; MV 60' ; 1d20; SV Fort +1, Ref +0, Will -3
- Mutations
- (P) Heightened Senses: Visual, Heightened Senses: Olfactory
Combat & Physical Stats
- Number Appearing
- 1d8
- Morale
- 6
- Hit Dice
- HD 5D5
- Armor
- 4 (AC 14)
- Size
- Large 4 Meters
- Movement
- MV 60'
- Attack
- Trailslap melee +8 (1d4+6)
Ability Scores
- MS:
- 2
- PS:
- 30
- IN:
- 2
- DX:
- 11
- CH:
- 6
- CN:
- 15
Ecology & Logistics
- Frequency
- Rare
- Organization
- Herd
- Activity Cycle
- Day
- Diet
- Herbivore
- Habitat
- Any Desert, Plains
- Tech Level
- 0 - 0
- Artifacts
- None
Description (Initial Observations): A Mutated thornbush that is neither a horse nor a cactus. The Pinetos has a horizontal trunk and thick leg stalks giving it a equine appearance. This is increaed by way the pineto dips its roots to take in water by lowering its "head" to drink. The compairson to a cacuts comes from the sharp thorns entirely covering the plant. These thorns make it impossible to ride without a saddle. A sharp prod must be jammed between trunk and the root ball. They are extremely valueable as mounts, and it is very difficult to catch them and then even harder to tame them. However those that are are considered excellent mounts.
Description (Additional Observations): The horse cacti is both a horse and cactus in name only. It is in actually a mobile cactus-like plant with behaviors in many ways resembling a horse. The plant has a large, horizontal central trunk which is supported by either four or six thick, stubby stalks which act as legs. These legs can propel the creature at great speeds. When the creature moves as quickly as it can, the action of the legs resembles a horse galloping. The trunk extends into a thick, neck-like growth which the plant keeps elevated. At the end of the "neck" is a large assortment of leaves, roots and a clump of visual and olfactory organs. The leaves are used to gather sunlight, and the roots absorb liquids. The plant lowers its leaves and roots into pools of water when it drinks, an action that further resembles horse activity. The pineto is much more cactus than horse. Every centimeter of its surface except for the leaves and roots is covered with long, sharp thorns. These thorns are usually 5 centimeters or so in length Althcmgh sharp, they are somewhat flexible. These thorns give a pineto the appearance of having a hairy "coat" of thorns. The pinetos can be ridden, but a saddle of thick leather or other strong material is required.
Behavior & Society
- Reactions
- No known interactions
- Behavior
- Pinetos have keen visual and olfactory organs that warn them of approaching strangers allowing them to flee
- Repair & Healing
- Behavior not recorded
- Society
- Horse cacti are encountered in small groups of two or fuu1, u1 hrn.b of as much as 16. They reproduce by budding. Pinetos are extremely skittish and will bolt as soon as they perceive a threat. Only one of a pack has to become aware of the threat for everyone else to run. Intelligent races, such as sleeths, have tamed pinetos and used them as beasts of burden and riding animals. In this respect, they have the same endurance and load-bearing qualities as a normal horse.
Additional Creatures
The Albuquerque Starport
MM2
Dragon 98 - Ares Section June 1985 - GW2
GW08 Module
Dragon Magazine 108
Master's of the Earth Campaign: MA-1 The Trials
1st Edition
Polyhedron 144
GW05 - Rapture of the Deep
Polyhedron 15
0th Edition - Metamorphosis Alpha
Mud Glat Walker
Polyhedron 02
6th Edition - Machines & Mutants
GW01 - The Legion of Gold
Paths of the Lil in White Dwarf
GW07 Module
Famine at Fargo 7th Edition
GW06 Module
Dragon Magazine 113
White Wolf: Midnight in the Mystery Garden
Polyhedron 03
GW09 Module
6th Edition - Beyond the Horizon
5th Edition
2nd Edition
6th Edition
Master's of the Earth Campaign: MA-5 The Savage Beast
Master's of the Earth Campaign: MA-6 City of the Ancients
3rd Edition
GW02 - Famine in Far-Go
The Barracks Raid
Trouble in Freesboro
GW10 Module
Dragon Magazine 126
Ted Tschopp
Polyhedron 27
Badder to the Bone II
GW05
GW03 - The Cleansing War of Garik Blackhand
GW06 Module, MM2
4th Edition
Polyhedron 14
Dragon Magazine 075
Dragon Magazine 098
Dragon Magazine 130
Dragon Magainze 130
Badder to the Bone
METAMORPHOSIS ALPHA TO OMEGA ADVENTURE 1: The Quest for Elvis
Masters of the Earth Campaign: MA-2 The Town of Boze
GW04 - The Mind Masters
There will be War
Dragon Magainze 085
Polyhedron 10
Dragon Magazine 104
Polyhedron 44
Master's of the Earth Campaign: MA-4 To the Rescue
Omega Project
Webmentions
Connect your blog or website to this post via Webmentions. Link to this article and your response will appear below, fostering a web-wide discussion. Supports comments, likes, and reposts from any Webmention-enabled site.