Heer Kitties «Purrlions»

Creature Metadata
- Reported By
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- Source
- Dragon Magazine 108
- Role
- Mounts / Guards
- Base Stock
- Domestic House Cat
- MCC Stat Block
- #N/A
- Mutations
- Heightened balance, heightened vision (no night penalities), and taller
Combat & Physical Stats
- Number Appearing
- 2d6
- Morale
- 1d10
- Hit Dice
- #N/A
- Armor
- 4 (AC 14)
- Size
- Large 3 Meters Long 1 Meter High
- Movement
- MV 45'
- Attack
-
#N/A
#N/A
Ability Scores
- MS:
- 8
- PS:
- 10
- IN:
- 3
- DX:
- 11
- CH:
- 2
- CN:
- 11
Ecology & Logistics
- Frequency
- Unknown
- Organization
- Mated Family
- Activity Cycle
- Crepuscular (Dawn and Dusk)
- Diet
- Small Animals, espeically squeekers
- Habitat
- Temperate Forests, Grasslands, and Hills
- Tech Level
- 0 - 0
- Artifacts
- Unknown
Description (Initial Observations): Purrlions are among the largest mutant felines in North America, reaching 3.5 m high at the shoulder and 9 m long (excluding the 3 m tail). Possessing a beautiful tiger-striping over a golden- brown coat, purrlions are fairly easy to domesticate as guards, and some communities have even used them as steeds, though they are not the best. A purrlion comfortably carries up to 230 kg of mate- rial, including riders, at full speed, but it wont often carry any more than that. Purrlions have a loping gait that is very uncomfortable for riders, particularly if the purrlions are moving quickly.Purrlions are able to climb large trees and steep slopes using their claws. One may even do this with a rider on its back, though the rider had better be securely fastened to his seat. Purrlions move very softly despite their size, causing opponents to be surprised on a roll of 1-4.Like their ancestors, purrlions have an affinity for certain smelly herbs and flowers, particularly catnip. Certain forms of mutant catnip cause purrlions to behave in a dazed and irrational manner, though the purrlions usually cause no injury to anyone while under the effects of this substance.
Behavior & Society
- Reactions
- No known interactions
- Behavior
- Behavior modeling incomplete
- Repair & Healing
- Behavior not recorded
- Society
- Anthropological studies incomplete
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