Reported By: James M. Ward and Gary Jaquet
in 1st Edition
Role: Monster
Base Stock: Common Black Beetle
MCC Stat Block: Parn 'Sword Beetles' (1d8 (4)): Init +4; atk 2 x antennae melee +8 (1d8+6) and 2 x spikes melee +8 (1d5+6); AC 14; HD 7D7 hp 28 each; MV 20' or Fly 60' ; 1d20; SV Fort +1, Ref +0, Will -3
Mutations: (P) Spines
Number Appearing: 1d8
Morale: 13
Hit Dice: HD 7D7
Armor: 4 (AC 14)
Size: Large 3 Meters
Movement: MV 20' or Fly 60'
Attack: 2 x Antennae melee +8 (1d8+6)
2 x Spikes melee +8 (1d5+6)
MS: 3
PS: 24
IN: 5
DX: 11
CH: 2
CN: 15
Frequency: Rare
Organization: Solitary or Mated Pair (once per year)
Activity Cycle: Any
Diet: Carnivore
Habitat: Temperate / Subtropical Hills
Tech Level: 0
- 0
Artifacts: None
Description (Initial Observations): The parn or "sword beetle" is one of the deadliest predators of Gamma Terra. It's 3 meters long, with a hard carapace covered with sharp spines. It's spindly limbs are also spiny, but the parn earns its name from its long antennae, which are each tipped with two sword-like blades that it wields with frightening skill.
Reactions: No known interactions
Behavior: The Parn may attack one per turn with each antenna. The antenna each have 10 hit points each, in addition to their normal hit points. Players may target the antenna separately prior to rolling to hit. They have the same armor as the parn itself.
Behavior: Behavior not recorded
Society: Parn tend to be solitary creatures. They mate only once per year, and the female lays her eggs in a buried nest before abandoning them to their fate. Most young parn don't survive the first few months of life. Those that do grow to maturity within a year.
Connect your blog or website to this post via Webmentions. Link to this article and your response will appear below, fostering a web-wide discussion. Supports comments, likes, and reposts from any Webmention-enabled site.