Lobsterfish

Reported By: unknown contributor in GW05 - Rapture of the Deep

Role: Monster
Base Stock: Sea Bass

MCC Stat Block: Lobsterfish (1d10 (5)): Init +2; atk bite x melee -2 (1d3-3); AC 17; HD 4D7 hp 16 each; MV 15' or Swim 10' ; 1d20; SV Fort -2, Ref +0, Will -3
Mutations: None of Note

Number Appearing: 1d10
Morale: 1d4
Hit Dice: HD 4D7
Armor: 7 (AC 17)
Size: Small 20-50cm

Movement: MV 15' or Swim 10'

Attack: Bite x melee -2 (1d3-3)

MS: 3   PS: 3
IN: 1   DX: 10
CH: 2   CN: 5

Frequency: Common
Organization: A School of Lobsterfish
Activity Cycle: Day
Diet: Smaller fish, plants,
Habitat: Ocean
Tech Level: 0 - 0
Artifacts: Unknown

Description (Initial Observations): These look like a 20-50 cm long seabass with 8 spiny legs sticking out of their sides. They are nearly harmless, but can be annoying. They sometimes (1 in 4) mindlessly attack anything that moves. On a roll of natural 20 they score 1 point of damage. They are rather tasty if cooked.

Reactions: No known interactions

Behavior: Behavior modeling incomplete

Behavior: Behavior not recorded

Society: Anthropological studies incomplete