Dead Fish «Herkel»

Dead Fish «Herkel»
Dead Fish «Herkel»

Creature Metadata

Reported By
James M. Ward and Gary Jaquet
Source
1st Edition
Role
Monster
Base Stock
Piranha
MCC Stat Block
Herkel 'Dead Fish' (5d6 (17)): Init -2; atk bite melee -2 (1d6-3); AC 11; HD 2D7 hp 8 each; MV Swim 30' ; 1d20; SV Fort -3, Ref -3, Will -2
Mutations
(P) Poison Scales I18

Combat & Physical Stats

Number Appearing
5d6
Morale
15
Hit Dice
HD 2D7
Armor
1 (AC 11)
Size
Small 0.5m
Movement
MV Swim 30'
Attack
Bite melee -2 (1d6-3)

Ability Scores

MS:
5
PS:
2
IN:
2
DX:
2
CH:
2
CN:
3

Ecology & Logistics

Frequency
Uncommon
Organization
School
Activity Cycle
Day
Diet
Carnivore
Habitat
River, Lakes
Tech Level
0 - 0
Artifacts
None

Description (Initial Observations): The herkel is a small (half-meter long) fish similar to the piranha, but found in temperate and tropical climates throughout Gamma Terra. It has a relatively flat body and a large mouth full of sharp, tearing teeth. They hunt in schools and devour anything edible in the water with them. They are only 1/2 a meter in length, their bite is quite dangerous since over a third of their length is taken up by teeth and mouth.

Behavior & Society

Reactions
No known interactions
Behavior
Herkels secrete a contact Poison I18 that make them dangerous to touch. If a large amount of blood is present in the water, there is a 30% chance that the group will break into a feeding frenzy. They will attack the closest living creature, including other Herkels, and they pass all Morale checks.
Repair & Healing
Behavior not recorded
Society
Herkel are found in freshwater rivers and lakes throughout Gamma Terra. They migrate frequently so as not to deplete their food sources.

Additional Creatures

0th Edition - Metamorphosis Alpha

1st Edition

2nd Edition

3rd Edition

4th Edition

5th Edition

6th Edition

6th Edition - Beyond the Horizon

6th Edition - Machines & Mutants

Badder to the Bone

Badder to the Bone II

Dragon 98 - Ares Section June 1985 - GW2

Dragon Magainze 085

Dragon Magainze 130

Dragon Magazine 075

Dragon Magazine 098

Dragon Magazine 104

Dragon Magazine 108

Dragon Magazine 113

Dragon Magazine 126

Dragon Magazine 130

Famine at Fargo 7th Edition

GW01 - The Legion of Gold

GW02 - Famine in Far-Go

GW03 - The Cleansing War of Garik Blackhand

GW04 - The Mind Masters

GW05

GW05 - Rapture of the Deep

GW06 Module

GW06 Module, MM2

GW07 Module

GW08 Module

GW09 Module

GW10 Module

METAMORPHOSIS ALPHA TO OMEGA ADVENTURE 1: The Quest for Elvis

MM2

Master's of the Earth Campaign: MA-1 The Trials

Master's of the Earth Campaign: MA-4 To the Rescue

Master's of the Earth Campaign: MA-5 The Savage Beast

Master's of the Earth Campaign: MA-6 City of the Ancients

Masters of the Earth Campaign: MA-2 The Town of Boze

Mud Glat Walker

Omega Project

Paths of the Lil in White Dwarf

Polyhedron 02

Polyhedron 03

Polyhedron 10

Polyhedron 14

Polyhedron 144

Polyhedron 15

Polyhedron 27

Polyhedron 44

Ted Tschopp

The Albuquerque Starport

The Barracks Raid

There will be War

Trouble in Freesboro

White Wolf: Midnight in the Mystery Garden


Webmentions

Connect your blog or website to this post via Webmentions. Link to this article and your response will appear below, fostering a web-wide discussion. Supports comments, likes, and reposts from any Webmention-enabled site.