Giant Ants «Skyzorr'n - Queen (in Colony)»

Corrupted image file detected.

Reported By: in GW08 Module

Role: Race - Caste
Base Stock: Ant

MCC Stat Block: Skyzorr'n - Queen (in Colony) 'Giant Ants' (1): Init +4; atk maniable melee +4 (1d4+2); AC 15; HD 8D7 hp 32; MV 30' or Burrow 40' ; 1d20; SV Fort +5, Ref +0, Will +3
Mutations: (P) Physical Reflection - Nuclear, Radiation Eyes (16)(M) Radar, Telepathy (only with other members of the colony), Total Healing(D) Phobia - Sarbis. Immunity to any mental mutations except those of another Skyzorr'n Queen.

Number Appearing: 1
Morale: 50
Hit Dice: HD 8D7
Armor: 5 (AC 15)
Size: Huge 4 Meters Tall 6 Meters Long

Movement: MV 30' or Burrow 40'

Attack: Maniable melee +4 (1d4+2)

MS: 18   PS: 16
IN: 20   DX: 10
CH: 1   CN: 22

Frequency: Rare
Organization: Colony / Hive
Activity Cycle: Unknown
Diet: Unknown
Habitat: Any
Tech Level: 2 - 3
Artifacts: Unknown

Equipment: Skyzorr'n usually use Tech Level II devices and weapons, except for the sacred warriors which often have Tech Level III weapons.

Reactions: No known interactions

Behavior: The Skyzorr'n have a rigid class structure that is kept intact by the physical descriptions, abilities, and purposes of each level. The Skyzorr'n queen is the leader of the colony and mother of future Skyzorr'n. The queen's body is so huge she looks like a giant spider at first glance. She is in constant contact with different members of the colony and, since she is always located in the center of the colony and is well protected, it is almost impossible to sneak up on her without teleporting to the spot. Her function in life is to direct the colony in its expansion and to mate with a sacred warrior and thus provide young Skyzorr'n every year. If she gives birth to a new queen (50% chance at any birth), she will drive it and all the young Skyzorr'n out after a year so that they will start their own colony. The only exception to chis is when the queen is too old, and then the new queen kills her and takes control of the colony. The average lifespan of a queen is 250 years, compared with 100 years for a lesser Skyzorr'n. Skyzorr'n queens are notorious for their love of expensive items. Knowledge of appraisal has been passed down from generation to generation and a queen can estimate an item's worth easily. All queens have quite a hoard , but it is exceptionally well guarded. It is rumored that there is a Queen Prime on Gamma World, the queen of the queens who mentally keeps in contact with her subjects and directs their world-conquering plans and operations. No proof has been brought forth concerning this yet.

Behavior: Behavior not recorded

Society: No other race gets along well with the Skyzorr'n; they are fierce, warlike beings who believe it is their destiny to one day rule Gamma World. They belong to no cryptic alliances and owe allegiance only to their own race and destiny. This does not mean that they are isolationists; the Skyzorr'n frequently trade with merchants and other races for the treasure their queen desires. Skyzorr'n peons or warriors are often hired out as guards or workers in exchange for payment. This also gives the queen a way of gaining information and keeping track of the activities of other societies.

Additional Creatures

0th Edition - Metamorphosis Alpha

1st Edition

2nd Edition

3rd Edition

4th Edition

5th Edition

6th Edition

6th Edition - Beyond the Horizon

6th Edition - Machines & Mutants

Badder to the Bone

Badder to the Bone II

Dragon 98 - Ares Section June 1985 - GW2

Dragon Magainze 085

Dragon Magainze 130

Dragon Magazine 075

Dragon Magazine 098

Dragon Magazine 104

Dragon Magazine 108

Dragon Magazine 113

Dragon Magazine 126

Dragon Magazine 130

Famine at Fargo 7th Edition

GW01 - The Legion of Gold

GW02 - Famine in Far-Go

GW03 - The Cleansing War of Garik Blackhand

GW04 - The Mind Masters


GW05 - Rapture of the Deep

GW06 Module

GW06 Module, MM2

GW07 Module

GW08 Module

GW09 Module

GW10 Module



Master's of the Earth Campaign: MA-1 The Trials

Master's of the Earth Campaign: MA-4 To the Rescue

Master's of the Earth Campaign: MA-5 The Savage Beast

Master's of the Earth Campaign: MA-6 City of the Ancients

Masters of the Earth Campaign: MA-2 The Town of Boze

Mud Glat Walker

Omega Project

Paths of the Lil in White Dwarf

Polyhedron 02

Polyhedron 03

Polyhedron 10

Polyhedron 14

Polyhedron 144

Polyhedron 15

Polyhedron 27

Polyhedron 44

Ted Tschopp

The Albuquerque Starport

The Barracks Raid

There will be War

Trouble in Freesboro

White Wolf: Midnight in the Mystery Garden


Connect your blog or website to this post via Webmentions. Link to this article and your response will appear below, fostering a web-wide discussion. Supports comments, likes, and reposts from any Webmention-enabled site.