Flying Eyes «Obb»

Creature Metadata
- Reported By
- James M. Ward and Gary Jaquet
- Source
- 1st Edition
- Role
- Monster - Domesticatable
- Base Stock
- Fungous
- MCC Stat Block
- Obb 'Flying Eyes' (1d4 (2)): Init +3; atk 1d4 x claws melee +2 (1d6); AC 10; HD 6D5 hp 18 each; MV 5' or Fly 45' ; 1d20; SV Fort +0, Ref +0, Will +0
- Mutations
- (P) Immune to Heat & Radiation & Lasers. Radiation Eyes
Combat & Physical Stats
- Number Appearing
- 1d4
- Morale
- 11
- Hit Dice
- HD 6D5
- Armor
- 0 (AC 10)
- Size
- Medium 2 Meter Wingspan
- Movement
- MV 5' or Fly 45'
- Attack
- 1d4 x Claws melee +2 (1d6)
Ability Scores
- MS:
- 12
- PS:
- 11
- IN:
- 7
- DX:
- 11
- CH:
- 5
- CN:
- 10
Ecology & Logistics
- Frequency
- Very Rare
- Organization
- Clutch
- Activity Cycle
- Day
- Diet
- Carnivore
- Habitat
- Temperate Hills and Plains
- Tech Level
- 0 - 0
- Artifacts
- None
Description (Initial Observations): An obb or "flying eye," looks vaguely like a bat-winged creature about a meter long, with a large, central eye between its "shoulders" and a pair of clawed limbs. Its surface is dead black and covered in short, soft fuzz. Although it's mobile and resembles an animal, the obb is actually a mutant form of fungus.
Behavior & Society
- Reactions
- No known interactions
- Behavior
- Obbs are carnivores, but eat only half of their victims. They leave spores in the uneaten portion which grow into 1d6 young Obbs (minimum characteristics) within 24 hours. Obbs are completely resistant to radiation, heat, light and lasers. They may (rarely) be recruited (but never hired.)
- Repair & Healing
- Behavior not recorded
- Society
- Obbs display a kind of intelligence and cunning, but it's unclear just how intelligent they are. Their minds are entirely alien and they don't seem to follow what most creatures would consider logic or reason. They're solitary creatures, having no need for social structures of any kind.
Additional Creatures
The Albuquerque Starport
MM2
Dragon 98 - Ares Section June 1985 - GW2
GW08 Module
Dragon Magazine 108
Master's of the Earth Campaign: MA-1 The Trials
1st Edition
Flying Eyes «Obb»
Polyhedron 144
GW05 - Rapture of the Deep
Polyhedron 15
0th Edition - Metamorphosis Alpha
Mud Glat Walker
Polyhedron 02
6th Edition - Machines & Mutants
GW01 - The Legion of Gold
Paths of the Lil in White Dwarf
GW07 Module
Famine at Fargo 7th Edition
GW06 Module
Dragon Magazine 113
White Wolf: Midnight in the Mystery Garden
Polyhedron 03
GW09 Module
6th Edition - Beyond the Horizon
5th Edition
2nd Edition
6th Edition
Master's of the Earth Campaign: MA-5 The Savage Beast
Master's of the Earth Campaign: MA-6 City of the Ancients
3rd Edition
GW02 - Famine in Far-Go
The Barracks Raid
Trouble in Freesboro
GW10 Module
Dragon Magazine 126
Ted Tschopp
Polyhedron 27
Badder to the Bone II
GW05
GW03 - The Cleansing War of Garik Blackhand
GW06 Module, MM2
4th Edition
Polyhedron 14
Dragon Magazine 075
Dragon Magazine 098
Dragon Magazine 130
Dragon Magainze 130
Badder to the Bone
METAMORPHOSIS ALPHA TO OMEGA ADVENTURE 1: The Quest for Elvis
Masters of the Earth Campaign: MA-2 The Town of Boze
GW04 - The Mind Masters
There will be War
Dragon Magainze 085
Polyhedron 10
Dragon Magazine 104
Polyhedron 44
Master's of the Earth Campaign: MA-4 To the Rescue
Omega Project
Webmentions
Connect your blog or website to this post via Webmentions. Link to this article and your response will appear below, fostering a web-wide discussion. Supports comments, likes, and reposts from any Webmention-enabled site.