Flying Eyes «Obb»

Creature Metadata
- Reported By
- James M. Ward and Gary Jaquet
- Source
- 1st Edition
- Role
- Monster - Domesticatable
- Base Stock
- Fungous
- MCC Stat Block
- Obb 'Flying Eyes' (1d4 (2)): Init +3; atk 1d4 x claws melee +2 (1d6); AC 10; HD 6D5 hp 18 each; MV 5' or Fly 45' ; 1d20; SV Fort +0, Ref +0, Will +0
- Mutations
- (P) Immune to Heat & Radiation & Lasers. Radiation Eyes
Combat & Physical Stats
- Number Appearing
- 1d4
- Morale
- 11
- Hit Dice
- HD 6D5
- Armor
- 0 (AC 10)
- Size
- Medium 2 Meter Wingspan
- Movement
- MV 5' or Fly 45'
- Attack
- 1d4 x Claws melee +2 (1d6)
Ability Scores
- MS:
- 12
- PS:
- 11
- IN:
- 7
- DX:
- 11
- CH:
- 5
- CN:
- 10
Ecology & Logistics
- Frequency
- Very Rare
- Organization
- Clutch
- Activity Cycle
- Day
- Diet
- Carnivore
- Habitat
- Temperate Hills and Plains
- Tech Level
- 0 - 0
- Artifacts
- None
Description (Initial Observations): An obb or "flying eye," looks vaguely like a bat-winged creature about a meter long, with a large, central eye between its "shoulders" and a pair of clawed limbs. Its surface is dead black and covered in short, soft fuzz. Although it's mobile and resembles an animal, the obb is actually a mutant form of fungus.
Behavior & Society
- Reactions
- No known interactions
- Behavior
- Obbs are carnivores, but eat only half of their victims. They leave spores in the uneaten portion which grow into 1d6 young Obbs (minimum characteristics) within 24 hours. Obbs are completely resistant to radiation, heat, light and lasers. They may (rarely) be recruited (but never hired.)
- Repair & Healing
- Behavior not recorded
- Society
- Obbs display a kind of intelligence and cunning, but it's unclear just how intelligent they are. Their minds are entirely alien and they don't seem to follow what most creatures would consider logic or reason. They're solitary creatures, having no need for social structures of any kind.
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