Flying Eyes «Obb»

Flying Eyes «Obb»
Flying Eyes «Obb»

Creature Metadata

Reported By
James M. Ward and Gary Jaquet
Source
1st Edition
Role
Monster - Domesticatable
Base Stock
Fungous
MCC Stat Block
Obb 'Flying Eyes' (1d4 (2)): Init +3; atk 1d4 x claws melee +2 (1d6); AC 10; HD 6D5 hp 18 each; MV 5' or Fly 45' ; 1d20; SV Fort +0, Ref +0, Will +0
Mutations
(P) Immune to Heat & Radiation & Lasers. Radiation Eyes

Combat & Physical Stats

Number Appearing
1d4
Morale
11
Hit Dice
HD 6D5
Armor
0 (AC 10)
Size
Medium 2 Meter Wingspan
Movement
MV 5' or Fly 45'
Attack
1d4 x Claws melee +2 (1d6)

Ability Scores

MS:
12
PS:
11
IN:
7
DX:
11
CH:
5
CN:
10

Ecology & Logistics

Frequency
Very Rare
Organization
Clutch
Activity Cycle
Day
Diet
Carnivore
Habitat
Temperate Hills and Plains
Tech Level
0 - 0
Artifacts
None

Description (Initial Observations): An obb or "flying eye," looks vaguely like a bat-winged creature about a meter long, with a large, central eye between its "shoulders" and a pair of clawed limbs. Its surface is dead black and covered in short, soft fuzz. Although it's mobile and resembles an animal, the obb is actually a mutant form of fungus.

Behavior & Society

Reactions
No known interactions
Behavior
Obbs are carnivores, but eat only half of their victims. They leave spores in the uneaten portion which grow into 1d6 young Obbs (minimum characteristics) within 24 hours. Obbs are completely resistant to radiation, heat, light and lasers. They may (rarely) be recruited (but never hired.)
Repair & Healing
Behavior not recorded
Society
Obbs display a kind of intelligence and cunning, but it's unclear just how intelligent they are. Their minds are entirely alien and they don't seem to follow what most creatures would consider logic or reason. They're solitary creatures, having no need for social structures of any kind.

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