Greater Bloodwing «Che'Tal»

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Reported By: in MM2

Role: _Warning: Missing Biome Role Details_ - Attention: The details regarding this creature's role in its world or biome are missing. This could be due to incomplete data collection or loss over time.
Base Stock: Deer Fly

MCC Stat Block: Che'Tal 'Greater Bloodwing' (2d10 (11)): Init +2; atk bite melee +1 (1d12); AC 12; HD 4D7 hp 16 each; MV 1' or Fly 30' ; 1d20; SV Fort +0, Ref +0, Will -1
Mutations: Sonic Blast, Sonar, Gamma Eyes; Confusion; Magnetic Control

Number Appearing: 2d10
Morale: 7
Hit Dice: HD 4D7
Armor: 2 (AC 12)
Size: Medium 1 - 1.5 Meters

Movement: MV 1' or Fly 30'

Attack: Bite melee +1 (1d12)

MS: 7   PS: 9
IN: 2   DX: 10
CH: 1   CN: 10

Frequency: Uncommon
Organization: Solitary or Mated Pair
Activity Cycle: Day
Diet: Carnivore
Habitat: temperate forests and swamps
Tech Level: 0 - 0
Artifacts: Unknown

Description (Initial Observations): Giant deer flies, che'tal have yellow eyes, black spotted wings, and a dark brown body with light brown stripes.

Reactions: No known interactions

Behavior: They have a nasty bite. After finding prey with sonar, che'tal attack with confusion or a roar. After that, they use mutations or a bite randomly.

Behavior: Behavior not recorded

Society: Anthropological studies incomplete

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