Graboid «Tremorworm»Reported By: unknown contributor in MM2
Role: Unknown Base Stock: Earthworm
MCC Stat Block: Tremorworm 'Graboid' (1): Init +9; atk 4 x tentacles melee +5 (1d8+1) and bite melee +5 (1d30+1); AC 16; HD 14D7 hp 56; MV 23' ; 1d20+1d20; SV Fort +1, Ref +2, Will +0 Mutations: Heightened Sense - touch; New Body Parts tentacles; Sonic Blast - attacks do 3X damage and the worm retreats for 2d4 rounds
Number Appearing: 1 Morale: 10 Hit Dice: HD 14D7 Armor: 6 (AC 16) Size: Huge 6 Meters
Movement: MV 23'
Attack: 4 x Tentacles melee +5 (1d8+1)
Frequency: Rare Organization: Unknown Activity Cycle: Unknown Diet: Carnivore Habitat: Plains and Sandy Deserts Tech Level: 0 - 0 Artifacts: Unknown
Description (Initial Observations): A big worm with 4 tentacles with mouths from its own mouth. The mouth has 3 sections that look like beaks.
Reactions: No known interactions
Behavior: A graboid attacks from underground using its tentacles to ensnare its prey, then it draws the prey to its mouth and tries to swallow the prey.
Behavior: Behavior not recorded
Society: Anthropological studies incomplete