Graboid «Tremorworm»

No image available for Graboid «Tremorworm»
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Creature Metadata

Reported By
Derek M. Holland
Source
MM2
Role
_Data Integrity Issue: Role Information Unavailable_ - We are experiencing an issue accessing the ecological role data for this creature. The field is currently unavailable due to potential data corruption.
Base Stock
Earthworm
MCC Stat Block
Tremorworm 'Graboid' (1): Init +9; atk 4 x tentacles melee +5 (1d8+1) and bite melee +5 (1d30+1); AC 16; HD 14D7 hp 56; MV 23' ; 1d20+1d20; SV Fort +1, Ref +2, Will +0
Mutations
Heightened Sense - touch; New Body Parts tentacles; Sonic Blast - attacks do 3X damage and the worm retreats for 2d4 rounds

Combat & Physical Stats

Number Appearing
1
Morale
10
Hit Dice
HD 14D7
Armor
6 (AC 16)
Size
Huge 6 Meters
Movement
MV 23'
Attack
4 x Tentacles melee +5 (1d8+1)
bite melee +5 (1d30+1)

Ability Scores

MS:
11
PS:
15
IN:
2
DX:
16
CH:
1
CN:
13

Ecology & Logistics

Frequency
Rare
Organization
Unknown
Activity Cycle
Unknown
Diet
Carnivore
Habitat
Plains and Sandy Deserts
Tech Level
0 - 0
Artifacts
Unknown

Description (Initial Observations): A big worm with 4 tentacles with mouths from its own mouth. The mouth has 3 sections that look like beaks.

Behavior & Society

Reactions
No known interactions
Behavior
A graboid attacks from underground using its tentacles to ensnare its prey, then it draws the prey to its mouth and tries to swallow the prey.
Repair & Healing
Behavior not recorded
Society
Anthropological studies incomplete

Additional Creatures

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