Man-Fish «Fen»

Reported By: unknown contributor in 1st Edition

Role: Race
Base Stock: Human

MCC Stat Block: Fen 'Man-Fish' (1d10 (5)): Init +3; atk weapon melee +3 (1d6+1) and tail slap melee +3 (1d10+1); AC 13; HD 8D5 hp 24 each; MV 10' or Fly 30' or Swim 60' ; 1d20; SV Fort +0, Ref -1, Will -1
Mutations: (P) Shapechange

Number Appearing: 1d10
Morale: 12
Hit Dice: HD 8D5
Armor: 3 (AC 13)
Size: Medium 2 Meter

Movement: MV 10' or Fly 30' or Swim 60'

Attack: Weapon melee +3 (1d6+1)
Tail Slap melee +3 (1d10+1)

MS: 8   PS: 14
IN: 5   DX: 7
CH: 2   CN: 12

Frequency: Very Rare
Organization: Lyceum
Activity Cycle: Day
Diet: Omnivore
Habitat: Any Water or Coastal
Tech Level: 2 - 6
Artifacts: M

Description (Initial Observations): Intelligent humanoids that have adapted to living on both land and in the water. The fen is a 2 meter tall humanoid fish with both lung and gills (similar to a prehistoric lungfish). It has pearly white, almost translucent, flesh and scales and can walk (slowly) on land on its stubby legs. It has hands able to crudely manipulate objects (including weapons).

Description (Additional Observations): fan are intelligent humanoids who are adapted for living on boch land and water. They possess fish-like tails, stubby legs, and both lungs and gills. They can remain out of water for as long as 24 hours. If they do not return to a watery environment at that time, they lose 1d6 hit points each additional hour until they submerge. While in their standard form, fens wear fish in armor, giving them the AC bonus of studded leather ( + 3 AC). Fens can shapechange into a bird of their own size and weight twice per day. This allows them to escape both aquatic and land based predators with ease. While in their bird form, fens can only fly at a movement rate of 24. They cannot accelerate to a higher speed as a normal bird can. It takes two rounds for a fan to change from one form to the other. When a fan shape changes, equipment worn or carried does not become part of the bird form.

Reactions: No known interactions

Behavior: They can remain out of the water for only 24 hours at a time. They are not affected by attacks involving Heat or lasers for the first 5 turns they are attacked. They are also resistant to poison and radiation as if they they have a Fortitude save of +3. They can also transform themselves a bird of the same mass. They also known how to construct and use all Tech Level 1 gear.

Behavior: Behavior not recorded

Society: When in water, fens live in a society they call a lyceum. These lyceums swim together then whole lives, hunting during the early dawn and dusk. Basically omnivores, they eat both the flora and the fauna living at the sea or lake bottom. Fens are most prevalent in coastal areas and near large lakes. They are basically friendly and harmless, desiring only to live and let live. Fens retreat back to the water when they are outnumbered by surface creatures.