![]() Mutated monkey «Nos'ferat»![]() Role: Race Base Stock: Unknown MCC Stat Block: Nos'ferat 'Mutated monkey' (2d10 (11)): Init +4; atk bite melee +4 (1d3+2); AC 11; HD 6D7 hp 24 each; MV 20' or Fly 150' ; 1d20; SV Fort +0, Ref +1, Will +1 Mutations: (P) Wings, Radar/Sonar, Energy Metamorphosis/Radiation, Knockout Poison (tail Sting), Immunity to Electrical effects(D) Nocturnal, Inhibiting field Number Appearing: 2d10 Morale: 12 Hit Dice: HD 6D7 Armor: 1 (AC 11) Size: Unknown Movement: MV 20' or Fly 150' Attack: Bite melee +4 (1d3+2)
Frequency: Unknown Organization: Unknown Activity Cycle: Unknown Diet: Unknown Habitat: Unknown Tech Level: 1 - 6 Artifacts: Unknown Description (Initial Observations): The Nos'Ferat are nocturnal, vampiric monkeys. They are light sensitive, primarily nocturnal, and travel in numbers more often than not. They give off an earthy odor at all times, which can be a tip-off for the wary adventurer Reactions: No known interactions Behavior: Behavior modeling incomplete Behavior: Behavior not recorded Society: Anthropological studies incomplete |