Rock that Gasses «Ba'mutan»

No image available for Rock that Gasses «Ba'mutan»
No image available

Creature Metadata

Reported By
Kim Eastland
Source
GW06 Module, MM2
Role
Herd Animal
Base Stock
Armadillo
MCC Stat Block
Ba'mutan 'Rock that Gasses' (2d3 (4)): Init +4; atk bite melee +10 (1d30+6); AC 16; HD 14D7 hp 56 each; MV 20' ; 1d20+1d20; SV Fort +0, Ref -3, Will +0
Mutations
(P) Shell, Absorption - Physical, Reflection - for Non-Mental Attacks), Gas Generation

Combat & Physical Stats

Number Appearing
2d3
Morale
16
Hit Dice
HD 14D7
Armor
6 (AC 16)
Size
Gargantuan
Movement
MV 20'
Attack
Bite melee +10 (1d30+6)

Ability Scores

MS:
10
PS:
100
IN:
10
DX:
3
CH:
2
CN:
10

Ecology & Logistics

Frequency
Rare
Organization
Herd
Activity Cycle
Day
Diet
Herbivore
Habitat
Forest, Plain, Hill
Tech Level
0 - 0
Artifacts
None

Description (Initial Observations): Ba'mutan are gentle herbivores that have evolved into extremely large, well-defended creatures. They resemble a copper colored armadillo with a dragon's head. They can grow up to 30 feet in length, and they are over 12 feet tall. They are primarily nocturnal and thus almost completely blind in the daylight. However their hearing is excellent and can get around with just that sense. Ba'mutan have large shells that can conceal the formation of a "land pearl". A little less than half of the Ba'mutan out there have these pearls. There is no way to determine if a given Ba'mutan has a pearl outside of killing it and spending four days extracting it from its shell. Because of this, over time the Ba'mutan who were solitary creatures have become extinct and the only surviving creatures are herd animals. This means that groups of these creatures will be found together and attacking one to extract its pearl will cause the whole herd to panic and attack.

Behavior & Society

Reactions
No known interactions
Behavior
Gas generation generates a cloud that has a 25' radius centered on creature. The gas dissipates after 1d10+2 turns. Any creature not completely protected from the environment takes 3d10 damage per turn of exposure, and their vision is obscured.
Repair & Healing
Behavior not recorded
Society
Anthropological studies incomplete

Additional Creatures

0th Edition - Metamorphosis Alpha

1st Edition

2nd Edition

3rd Edition

4th Edition

5th Edition

6th Edition

6th Edition - Beyond the Horizon

6th Edition - Machines & Mutants

Badder to the Bone

Badder to the Bone II

Dragon 98 - Ares Section June 1985 - GW2

Dragon Magainze 085

Dragon Magainze 130

Dragon Magazine 075

Dragon Magazine 098

Dragon Magazine 104

Dragon Magazine 108

Dragon Magazine 113

Dragon Magazine 126

Dragon Magazine 130

Famine at Fargo 7th Edition

GW01 - The Legion of Gold

GW02 - Famine in Far-Go

GW03 - The Cleansing War of Garik Blackhand

GW04 - The Mind Masters

GW05

GW05 - Rapture of the Deep

GW06 Module

GW06 Module, MM2

GW07 Module

GW08 Module

GW09 Module

GW10 Module

METAMORPHOSIS ALPHA TO OMEGA ADVENTURE 1: The Quest for Elvis

MM2

Master's of the Earth Campaign: MA-1 The Trials

Master's of the Earth Campaign: MA-4 To the Rescue

Master's of the Earth Campaign: MA-5 The Savage Beast

Master's of the Earth Campaign: MA-6 City of the Ancients

Masters of the Earth Campaign: MA-2 The Town of Boze

Mud Glat Walker

Omega Project

Paths of the Lil in White Dwarf

Polyhedron 02

Polyhedron 03

Polyhedron 10

Polyhedron 14

Polyhedron 144

Polyhedron 15

Polyhedron 27

Polyhedron 44

Ted Tschopp

The Albuquerque Starport

The Barracks Raid

There will be War

Trouble in Freesboro

White Wolf: Midnight in the Mystery Garden


Webmentions

Connect your blog or website to this post via Webmentions. Link to this article and your response will appear below, fostering a web-wide discussion. Supports comments, likes, and reposts from any Webmention-enabled site.