Borg «Defense Attack Borg»
Creature Metadata
- Reported By
- James M. Ward and Gary Jaquet
- Source
- 1st Edition
- Role
- Cyborg
- Base Stock
- Robot
- MCC Stat Block
- Defense Attack Borg 'Borg' (1d4-2 (0)): Init +14; atk see description; AC 19; HD 39D12 hp 254; MV 100' or Hoverfans 60' or GravPods 200' ; 1d20+1d20; SV Fort +2, Ref +4, Will +0
- Mutations
- %10 chance of 1 mental mutation
Combat & Physical Stats
- Number Appearing
- 1d4-2
- Morale
- 18
- Hit Dice
- HD 39D12
- Armor
- 9 (AC 19)
- Size
- Large 3 Meters in Diameter
- Movement
- MV 100' or Hoverfans 60' or GravPods 200'
- Attack
- See Description
Ability Scores
- MS:
- 10
- PS:
- 180
- IN:
- 18
- DX:
- 21
- CH:
- 16
- CN:
- 16
Ecology & Logistics
- Frequency
- Rare
- Organization
- Programmed
- Activity Cycle
- Any
- Diet
- None
- Habitat
- Military Base, Former War Zone
- Tech Level
- 6 - 7
- Artifacts
- None
Description (Initial Observations): This 3 meter diameter sphere has a 1 meter turret on top and two 6 meter long tentacles. It also has a 100 Hit Point Energy Screen and twin tractor/pressor beams that can move 500 kilograms at a 60-meter range. Its main weapons are 3 batteries of 5 Lasers each. All 3 batteries can be fired at once and they have a 900 meter range and do 20d6 damage per battery. Other weapons include 3 Grenade Launchers with 4d10 Grenades each of mixed types (all launchers can be fired simultaneously) and 2 Micro-missile Launchers with 2d20 missiles apiece (which must be fired separately). Grenade Launchers have a 300 meter range and Micro-missiles have a 3000 meter range. A Defense Borg may make additional attacks by dividing his attack rank between various attacks, However, his Rank decrease as his Endurance decreases from damage (loss of 1 per 4 hit points of damage).A Rarity has been found of a Defense Borg whose brain has mutated and possess one mental mutation.
Behavior & Society
- Reactions
- No known interactions
- Behavior
- Defense Borgs are Robots with organic brains and will almost always be assigned to defend an Installation under the supervision of a Cybernetic Unit or Supervisory Borg. They are nearly as rare as Death Machines.
- Repair & Healing
- A Defense Borg can repair 1 point of Damage per turn until it suffers half damage then it can only repair 1 hitpoint of damage per minute.
- Society
- Anthropological studies incomplete
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