Flaming Bush «Smokerth»

Reported By: unknown contributor in GW06 Module

Role: Unknown
Base Stock: Juniper bush

MCC Stat Block: Smokerth 'Flaming Bush' (1d4 (2)): Init -2; atk see description; AC 10; HD 2D5 hp 6 each; NO MOVEMENT; 1d20; SV Fort -3, Ref -3, Will -3
Mutations: (P) Combustibility

Number Appearing: 1d4
Morale: 6
Hit Dice: HD 2D5
Armor: 0 (AC 10)
Size: Small .5 Meters tall


Attack: See Description

MS: 2   PS: 2
IN: 2   DX: 2
CH: 2   CN: 2

Frequency: Common
Organization: Unknown
Activity Cycle: Unknown
Diet: Nutrients from the soil
Habitat: Any except arctic
Tech Level: 0 - 0
Artifacts: Unknown

Description (Initial Observations): Smokerths are harmless little bushes that are easily ignited. If a character were to strike the bush, fall into it, etc. it bursts into flame.

Reactions: No known interactions

Behavior: This will cause 1d6 points of damage to anyone touching the bush. Otherwise, the smokerth burns for 5 minutes, providing a signal flare, and easy method of starting a campfire, etc. Smokerths can be found in every climate but the arctic cold. They never grow close enough to each other to start a chain-reaction and a forest fire.

Behavior: Behavior not recorded

Society: Anthropological studies incomplete