![]() Flaming Bush «Smokerth»![]() Role: Unknown Base Stock: Juniper bush MCC Stat Block: Smokerth 'Flaming Bush' (1d4 (2)): Init -2; atk see description; AC 10; HD 2D5 hp 6 each; NO MOVEMENT; 1d20; SV Fort -3, Ref -3, Will -3 Mutations: (P) Combustibility Number Appearing: 1d4 Morale: 6 Hit Dice: HD 2D5 Armor: 0 (AC 10) Size: Small .5 Meters tall Movement: NO MOVEMENT Attack: See Description
Frequency: Common Organization: Unknown Activity Cycle: Unknown Diet: Nutrients from the soil Habitat: Any except arctic Tech Level: 0 - 0 Artifacts: Unknown Description (Initial Observations): Smokerths are harmless little bushes that are easily ignited. If a character were to strike the bush, fall into it, etc. it bursts into flame. Reactions: No known interactions Behavior: This will cause 1d6 points of damage to anyone touching the bush. Otherwise, the smokerth burns for 5 minutes, providing a signal flare, and easy method of starting a campfire, etc. Smokerths can be found in every climate but the arctic cold. They never grow close enough to each other to start a chain-reaction and a forest fire. Behavior: Behavior not recorded Society: Anthropological studies incomplete |