Demon «Kraw»

Demon «Kraw»
Demon «Kraw»

Creature Metadata

Reported By
Kim Eastland
Source
GW08 Module
Role
_Warning: Missing Biome Role Details_ - The details regarding this creature's role in its world or biome are missing. This could be due to incomplete data collection or loss over time.
Base Stock
Unknown possibly Alien
MCC Stat Block
Kraw 'Demon' (1d3 (2)): Init +4; atk bite melee -1 (1d3-3); AC 10; HD 8D5 hp 24 each; MV Fly 30' ; 1d20; SV Fort -1, Ref +0, Will +1
Mutations
Summoning, Two Gamma Eyes, Mass Blast (see Below), Fear Impulse - Android (D), Special Teleportation.

Combat & Physical Stats

Number Appearing
1d3
Morale
15
Hit Dice
HD 8D5
Armor
0 (AC 10)
Size
Small .75 Meters tall
Movement
MV Fly 30'
Attack
Bite melee -1 (1d3-3)

Ability Scores

MS:
15
PS:
2
IN:
12
DX:
10
CH:
0
CN:
8

Ecology & Logistics

Frequency
Extremely Rare
Organization
Pack
Activity Cycle
Any
Diet
Carnivore
Habitat
Any except arctic
Tech Level
0 - 0
Artifacts
None

Description (Initial Observations): Kraw are repulsive looking creatures that resemble a floating, human brain with two large red eyes and a suker like mouth full of needle sharp teeth. No one knows how they float but they seem to have no duration or height limitations.

Equipment: Kraw do not collect or use any equiptment.

Behavior & Society

Reactions
No known interactions
Behavior
Kraw are extremely evil creatures that seem to enjoy harming others. It has been suggested that they do not orignate on this planet, but that theory has never been proven. Kraw have an unreasoning fear of androids and will run at the very sight of them. When they desire, Kraw can teleport to any distance, within line-of-sight (max 1km). Kraw will not usually perform this action, as teleportation is their sole action. Otherwise they have two actions.
Repair & Healing
Behavior not recorded
Society
Anthropological studies incomplete

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