Squatches «Mountain Men»


                                   

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Reported By: Randy D. Johns in Dragon 98 - Ares Section June 1985 - GW2

Role: _Data Integrity Issue: Role Information Unavailable_ - We are experiencing an issue accessing the ecological role data for this creature. The 'Roles in the World/Biome' field is currently unavailable due to potential data corruption.
Base Stock: Unclassified Hominid Species

MCC Stat Block: Mountain Men 'Squatches' (1d6 (3)): Init +4; atk 2 x fists melee +4 (1d6+2) and bite melee +4 (1d8+2); AC 16; HD 8D5 hp 24 each; MV 45' ; 1d20; SV Fort +1, Ref +0, Will -1
Mutations: Heightened strength, intuition

Number Appearing: 1d6
Morale: 6
Hit Dice: HD 8D5
Armor: 6 (AC 16)
Size: Medium 2 Meters Tall

Movement: MV 45'

Attack: 2 x Fists melee +4 (1d6+2)
Bite melee +4 (1d8+2)

MS: 7   PS: 16
IN: 11   DX: 11
CH: 3   CN: 14

Frequency: Very Rare
Organization: Nomadic Clan/Family
Activity Cycle: Day
Diet: Fruits, Berries, roots, various mammals
Habitat: Rocky Mountains of North America
Tech Level: 1 - 2
Artifacts: Possessions

Description (Initial Observations): Vast tracts of North Americas wild forests were destroyed in the years prior to the Social Wars and only a few large wildlife preserves were in existence before the start of the Social Wars Unknown to mankind these areas also served as the homelands of the mountain men formerly known as sas quatches or now squatches Semi intelligent apelike creatures the mountain men knew they had to avoid humans or perish Though they were sometimes spotted by trappers or hunters little hard evidence of their existence was producedFollowing the Social Wars and the disruption of civilization the mountain men left their forests and began to spread through the North American west Bigger and stronger than before they have also become more aggressive especially against Pure Strain Humans Mountain men attack with their fists refusing to use any technological items or tools If one hits an opponent with both fists he can hug the victim for an additional 1d8 points of damage and he will also attempt to bite the victim and inject intensity 5 poison into the oppo nents bloodstream Only those who are the same size as or smaller than a moun tain man may be huggedMountain men are also able to throw stones at opponents hurling rocks up to 5 m diameter as far as 10 m The largest rocks cause 3d10 points damage weap ons class 9 Mountain men can catch similar missiles if they see them coming firstMountain men live in caves forming loose family groups of 2d6 adults with 1d4 children Females and males appear in equal numbers Animal skins are used to cover cave entrances and to make beds A fire is usually kept burning near the cave entrance to ward off animals and to cook foodFemales often pick berries and dig for roots to get food for the family group while males hunt whatever herbivorous creatures live nearby If a mountain man tribe feels it necessary they will raid a humanoid village for food Pure Strain Human villages are attacked with the intent to destroy them completelyMountain men do not like machines robots or any mechanical devices Even before the war their ancestors were known to have destroyed construction vehicles and automobiles Wardents and mountain men frequently trade with each other and a strong friendship exists between the two racesMountain men appear to be large brown gorillalike beings who walk erect Their thick fur keeps out the cold and serves as their only body armor

Reactions: No known interactions

Behavior: Behavior modeling incomplete

Behavior: Behavior not recorded

Society: Anthropological studies incomplete



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